Doug Beman Posted January 3, 2001 Share Posted January 3, 2001 Subject pretty much says it all. I'm designing scenarios, but have to rely on solo-play to test them, as I (STILL) don't have home internet. I fear that my knowledge of the scenario will skew my opinion of balance. While playing as either side I can usually force a minor or tactical victory, depending on some weather-related stuff. Does it sound like I'm about right? DjB Link to comment Share on other sites More sharing options...
curih Posted January 3, 2001 Share Posted January 3, 2001 That sounds like a good start. Why don't you let a few people help you test it out. If you e-mail it to me I'll happily give it a run through for you. curih Link to comment Share on other sites More sharing options...
Treeburst155 Posted January 3, 2001 Share Posted January 3, 2001 I'll test a scenario for you, Doug. I've got a fair amount of experience with this game. IMO, if I have to fight hard for a Tactical Victory on my first attempt I'd say you have good balance. That's about the difficulty level I like anyway. If you're interested just send me the .cmb file. Treeburst155 Link to comment Share on other sites More sharing options...
Doug Beman Posted January 4, 2001 Author Share Posted January 4, 2001 I'll send it to you guys Friday (don't have home internet so I have to put it on disk and bring it to work) DjB Link to comment Share on other sites More sharing options...
Aacooper Posted January 6, 2001 Share Posted January 6, 2001 What I try to do is play it from both sides, trying to act "blind", and see if my score comes out to be the same. Usually, I'll give the AI a bonus (same one for both sides) so it isn't a rout (they're hard to compare). Letting other people playtest is also a great idea. Link to comment Share on other sites More sharing options...
Harold Posted January 6, 2001 Share Posted January 6, 2001 Play hotseat versus yourself. Best way I have found to solo test scenario balance. Harold Link to comment Share on other sites More sharing options...
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