Gyrene Posted October 9, 2002 Share Posted October 9, 2002 They work fine in CMBB Hi-res & Lo-res at Der Kessel Gyrene Link to comment Share on other sites More sharing options...
Abbott Posted October 9, 2002 Share Posted October 9, 2002 Oh, those are nice, thanks Joe! Edit for link.. Click 2nd edit just to kindly say "Hope all your guys in the factory die"! Have a nice day! [ October 09, 2002, 02:29 PM: Message edited by: Abbott ] Link to comment Share on other sites More sharing options...
Abbott Posted October 9, 2002 Share Posted October 9, 2002 Soon to be "dead guys" in factory. Nice looking tracks though! Link to comment Share on other sites More sharing options...
Tanks a Lot Posted October 9, 2002 Share Posted October 9, 2002 The best train tracks in CM:BO just became the best train tracks in CM:BB. You must be happy you don't have to start from scratch again. Link to comment Share on other sites More sharing options...
Gyrene Posted October 9, 2002 Author Share Posted October 9, 2002 Originally posted by Tanks a Lot: The best train tracks in CM:BO just became the best train tracks in CM:BB. You must be happy you don't have to start from scratch again. Thanks Tanks! I think I'll take a pass at making something like that again...Although some muddy roads a la Tom's Ardennes mod might not be a bad idea... Gyrene Abbott: You need some better rubble to go with that mess you are making... My highly disciplined conscripts help me test my rubble mod. Gyrene Link to comment Share on other sites More sharing options...
Abbott Posted October 9, 2002 Share Posted October 9, 2002 Got the rubble mod, thanks Joe. both of the mods are very nicely done. Rutted road mod? Yes, I have been wanting one since I received CMBB. Link to comment Share on other sites More sharing options...
Juju Posted October 10, 2002 Share Posted October 10, 2002 Way cool. Thanks for the heads-up, Gyrene. While I'm here; I really like your rubble mod. I do think the large BMP used for the 'ground' has these large black patches, possibly due to stretching of the BMP in-game. Could you lighten those up a bit? Link to comment Share on other sites More sharing options...
AUSSIEJEFF Posted October 10, 2002 Share Posted October 10, 2002 Great tracks are back! Good work Gyrene. I'm off to download 'em now!! Aussiejeff Link to comment Share on other sites More sharing options...
russellmz Posted October 10, 2002 Share Posted October 10, 2002 but wait! isn't the track in russia a different gauge?! you'll definitely need to redo this to get it historically correct!! Link to comment Share on other sites More sharing options...
Gyrene Posted October 10, 2002 Author Share Posted October 10, 2002 Originally posted by Juju: Way cool. Thanks for the heads-up, Gyrene. While I'm here; I really like your rubble mod. I do think the large BMP used for the 'ground' has these large black patches, possibly due to stretching of the BMP in-game. Could you lighten those up a bit?Juju, I meant for the dark patches to be there, sort of as a hole or cave-in. I'll try some different shades in there. Glad you all liked it! Gyrene Link to comment Share on other sites More sharing options...
Michael Dorosh Posted October 10, 2002 Share Posted October 10, 2002 Just put it in, looks great. Now I need to redo my paved roads. Can I use my CMBO bmps? Link to comment Share on other sites More sharing options...
Gyrene Posted October 10, 2002 Author Share Posted October 10, 2002 Originally posted by Michael Dorosh: Just put it in, looks great. Now I need to redo my paved roads. Can I use my CMBO bmps?I'm pretty sure all the roads are interchangeable, but I'd back up the bmp's you are about to replace just in case. Gyrene Link to comment Share on other sites More sharing options...
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