gunnersman Posted September 27, 2002 Share Posted September 27, 2002 While playing the Yelnia Stare Demo, I too had to adapt to the fact that my conscripts werent going to get very far just running headlong into the German lines. What I did to adapt was this; when ever German infantry were spotted by my conscripts I would immediately target as many as my troops as I could on the spotted Germans and lay down tremendous fire on them until the Germans broke and ran. Now, I being the non-grog or, "grog lite" as some might say, and not knowing everything there is to know about the history of WW2 and military tactics as it applies to any given military, realized that this might be gamey (Alot of what I learn is from this forum). I have always been of the mind if your not bending the rules your not trying hard enough ( I dont cheat but I dont mind finding the fine line). I am an honorable man and like to do things the right way and I understand the concept of relative spotting and the problem of applying it to computer gaming. I also understand that the Russians used human waves. Would it have been more appropriate (historically accurate) to use smoke or rely more on my armor to advance my troops or is the ok to do as I did as mentioned above? Hmmmmm? Enquiring minds want to know. Thanks, The other Matt [ September 27, 2002, 05:23 PM: Message edited by: gunnersman ] Link to comment Share on other sites More sharing options...
Redwolf Posted September 27, 2002 Share Posted September 27, 2002 You shoot the enemy units? How gamey... Link to comment Share on other sites More sharing options...
gunnersman Posted September 27, 2002 Author Share Posted September 27, 2002 Originally posted by redwolf: You shoot the enemy units? How gamey...I know this sounds like a dumb question, but I would pour everything I had on to those spotted Germans with my conscript infantry as well as HMG's, mortars and tanks and insults. Would that just be considered one big base of fire? I mean, I would use every friggin conscript that was with in sight no matter how far. Link to comment Share on other sites More sharing options...
ex PFC Wintergreen Posted September 27, 2002 Share Posted September 27, 2002 No wonder I keep getting beat by the AI.... Link to comment Share on other sites More sharing options...
Redwolf Posted September 27, 2002 Share Posted September 27, 2002 OK, seriously, so that gunnersman doesn't think I want to make fun of him. This is undisputedly OK. In fact I think it reflect conscript tactics very well, because a common problem with low-trainign soldiers is that they fire all their ammo on the first target in sight, everybody at once. Link to comment Share on other sites More sharing options...
Silvio Manuel Posted September 27, 2002 Share Posted September 27, 2002 Originally posted by gunnersman: </font><blockquote>quote:</font><hr />Originally posted by redwolf: You shoot the enemy units? How gamey...I know this sounds like a dumb question, but I would pour everything I had on to those spotted Germans with my conscript infantry as well as HMG's, mortars and tanks and insults. Would that just be considered one big base of fire? I mean, I would use every friggin conscript that was with in sight no matter how far.</font> Link to comment Share on other sites More sharing options...
Commissar Posted September 27, 2002 Share Posted September 27, 2002 As long as you're not using a script or some other cheat, whatever works works. Link to comment Share on other sites More sharing options...
gunnersman Posted September 27, 2002 Author Share Posted September 27, 2002 The only "gamey" thing is the borg-spotting that allows a whole regiment to instantly know where one "machine gun?" is...dunno how this works in Extreme FOW mode, haven't tried it yet.[/QB]That is exactly what I am refering to in more than a few words. I was actually using plain ol' FOW at the time. Thanks gentlemen, The other Matt. Link to comment Share on other sites More sharing options...
Silvio Manuel Posted September 28, 2002 Share Posted September 28, 2002 Originally posted by gunnersman: </font><blockquote>quote:</font><hr />The only "gamey" thing is the borg-spotting that allows a whole regiment to instantly know where one "machine gun?" is...dunno how this works in Extreme FOW mode, haven't tried it yet.That is exactly what I am refering to in more than a few words. I was actually using plain ol' FOW at the time. Thanks gentlemen, The other Matt.[/QB]</font> Link to comment Share on other sites More sharing options...
MVPD 43-80 Posted September 28, 2002 Share Posted September 28, 2002 Ive yet to play cmbb cuz of my stupid monitor (good one went bad ).......is it possiable to use artilery as a shield as you advance or defend an area...........Like vietnam tactics? just curious Link to comment Share on other sites More sharing options...
Swift Posted September 28, 2002 Share Posted September 28, 2002 One way of looking at it is that the unit that sees the enemy calls out to the surrounding units. [ September 27, 2002, 06:32 PM: Message edited by: Swift ] Link to comment Share on other sites More sharing options...
Gpig Posted September 28, 2002 Share Posted September 28, 2002 I'm currently playing the same scenario PBEM. I'm the Russians and I'm enjoying the same success (so far). (Knocks on wood.) I've puddle-jumped my battalion forward across the whole width of the map. Tanks and MG's and Mortars in support positions. As soon as the Germans show themselves I let 'em have it with everything I got. Except for a couple of platoons that run forward under the covering fire to the next good cover. These platoons will take over the covering fire for the platoons running up next. I even started shelling likely locations for germans positions before I spotted any. Since these T-34's have PLENTY of HE. (GRIN!) EFOW is great! I feel like I'm really fighting a realistic battle. So far the feared and improved MG's have not had much of an effect on my troopers. With the volume of incoming fire directed at them, they only manage a few bursts before eating the dirt. FUN FUN FUN FUN!!!! Gpig Link to comment Share on other sites More sharing options...
Bruno Weiss Posted September 28, 2002 Share Posted September 28, 2002 Now don't go finding weapon systems that work too well, next thing ya know the Geneva Gamey Convention will ban them from use. Link to comment Share on other sites More sharing options...
Silvio Manuel Posted September 28, 2002 Share Posted September 28, 2002 I plan to buy Lynx by the bushel. What? They're STILL rare and gamey in CMBB? :mad: :mad: Link to comment Share on other sites More sharing options...
Pacestick Posted September 28, 2002 Share Posted September 28, 2002 Gunnersman Typically,target indications and fire control orders are issued by commanders in combat. Picture this is happening when you order your troops to fire using your mouse: Platoon Commander loads tracer and shouts "Platoon, 300m, aixs, slightly right, enemy MG at base of tree, watch my fall of shot" fires tracer at MG and then orders "Platoon Fire" or "Sustained Fire or Rapid Fire etc" That's the theory, in practice most shouted commands cannot be heard in battle or the troops pretend they cannot hear them if it involves placing themselves in undue danger. Most combat units tend to evolve a system of signals that do not rely on verbal comms to control simple things in battle such as whistle blasts of bugle calls. aixs should read axis..Dohh! [ September 27, 2002, 09:28 PM: Message edited by: Pacestick ] Link to comment Share on other sites More sharing options...
Nippy Posted September 28, 2002 Share Posted September 28, 2002 Originally posted by Silvio Manuel: I plan to buy Lynx by the bushel. What? They're STILL rare and gamey in CMBB? :mad: :mad: Look on the bright side. At least you will gets lots of the early model PZII's Link to comment Share on other sites More sharing options...
Warmaker Posted September 28, 2002 Share Posted September 28, 2002 It's all fair game. What can be seen can be killed. Link to comment Share on other sites More sharing options...
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