Clubfoot Posted February 16, 2002 Share Posted February 16, 2002 As it turns out, distance for weapon range considerations appear to be calculated only horizontally, not vertically. The most apparent example of this would be flamethrowers. Place an FT team at the very base of a high cliff and have them area target the top of the cliff. Not only will they hit their mark (even shooting upwards to distances of 100m), but they'll often overshoot the mark by as much as 30m. This gives them a total range of nearly 130m combined. Link to comment Share on other sites More sharing options...
CMplayer Posted February 16, 2002 Share Posted February 16, 2002 Sharp observation Clubfoot. Anyone that would try shooting a flamethrower straight up must have a death-wish though. Link to comment Share on other sites More sharing options...
Wanderer Posted February 16, 2002 Share Posted February 16, 2002 Thats Bizzare Link to comment Share on other sites More sharing options...
Wilhammer Posted February 16, 2002 Share Posted February 16, 2002 Also, I have not noticed if slopes have any effect on infantry movement. I could be wrong. Link to comment Share on other sites More sharing options...
Clubfoot Posted February 16, 2002 Author Share Posted February 16, 2002 Yeah, slopes do slow your infantry down. I noticed the elevation "bug" in a QB vs a buddy of mine. After seeing me spew liquid flame 80m vertically and wipe out his schreck and his 81mm mortar, he cried foul. And I was obliged to agree with him. Link to comment Share on other sites More sharing options...
M Hofbauer Posted February 16, 2002 Share Posted February 16, 2002 Originally posted by Wilhammer: Also, I have not noticed if slopes have any effect on infantry movement. I could be wrong.you *are* wrong. Link to comment Share on other sites More sharing options...
Wilhammer Posted February 16, 2002 Share Posted February 16, 2002 Good. Any idea how much it slows units down? Link to comment Share on other sites More sharing options...
russellmz Posted February 17, 2002 Share Posted February 17, 2002 Originally posted by M Hofbauer: </font><blockquote>quote:</font><hr />Originally posted by Wilhammer: Also, I have not noticed if slopes have any effect on infantry movement. I could be wrong.you *are* wrong.</font> Link to comment Share on other sites More sharing options...
Andrew H. Posted February 17, 2002 Share Posted February 17, 2002 Originally posted by Wilhammer: Good. Any idea how much it slows units down?They slow infantry down a lot. I'm not really sure how to quantify it, but I've always found it worthwhile to avoid slopes if at all possible; the effect is substantial, though. Also, the troops get tired more quickly on slopes. Link to comment Share on other sites More sharing options...
Bruno Weiss Posted February 17, 2002 Share Posted February 17, 2002 You could use it to set the woods on fire where your at if you order a move after fire. Wonder if you could hit an aircraft with it. [ February 17, 2002, 12:45 PM: Message edited by: Bruno Weiss ] Link to comment Share on other sites More sharing options...
Puff the Magic Dragon Posted February 18, 2002 Share Posted February 18, 2002 Oh, there are more things. Guns can move without getting tired. A shot from a higher position does not rise the chance for a top penetration. [ February 17, 2002, 06:01 PM: Message edited by: Puff the Magic Dragon ] Link to comment Share on other sites More sharing options...
edgars Posted February 18, 2002 Share Posted February 18, 2002 EDIT: i was wrong. [ February 18, 2002, 06:14 AM: Message edited by: ciks ] Link to comment Share on other sites More sharing options...
Recommended Posts