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Question About 20mm guns


Rick

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I noticed that now when the 20mm guns fire a burst, several shells appear and fly down range. Are the effects of these shells modeled separately on the target now, or is it only a graphic thing?

BTW, I would like to say that either way I think CMAK is pretty awesome. Now if only I could get you guys to write a database for a nature photographer, I'd be set. What I'm using now is just giving me fits. :mad:

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Originally posted by Rick:

I noticed that now when the 20mm guns fire a burst, several shells appear and fly down range. Are the effects of these shells modeled separately on the target now, or is it only a graphic thing?

Only a graphic thing. All guns in CM have one firepower value whenever they shoot, regardless of the number of rounds per burst.
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For anti-vehicle shots, each abstracted shot has a raised hit probablity. In CMBO it was the probablity additon of 4 seperate shots (without zeroing in during those 4), in CMBB ist is of 3 seperate shots. Don't have CMAK yet.

For HE there is no effect visible in numbers, but obviously the precision is much better as well. CM does not model more fragments from HE bursts which IMHO it should, a few seperate rounds bursting around a foxhole would be pretty ecellent to explode somewhere where at least one of the rounds lands somewhere where fragments end up hurting somebody.

[ November 29, 2003, 08:30 PM: Message edited by: redwolf ]

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MGs did not get a burst in lethality from CMBO to CMBB. They got a large supressive area around the point of impact.

The 20mm didn't get that large supressive area, probably because as HE shooters they have one anyway from the HE burst. But in effect the supressive effect of a 20mm autocannon is much less than that of a even a slow-ROF MG which doesn't sound right.

Also, the HE blast rating for the 20mm has been reduced from CMBO to CMBB, IIRC.

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