Jump to content

Bit of a stupid question


Appleby

Recommended Posts

Originally posted by MikeyD:

"- if Panzer Commander can do it...."

Most other shooter-style games have three or four tank types - tops. I suspect individually-crafted rotating roadwheels would cut the number of vehicle types in CMx2 from 300-ish to... three or four - tops.

Is that because of the game, or because of the time demands on the developers to make the 3d models.

How many vehicle mods do you have installed in OP Flashpoint?

And do all their wheels turn?? :D

Link to comment
Share on other sites

It's not hard to do from scratch when you build the 3-D model. Once that's done, you can map the skin template to whatever parts you want.

It takes a bit more time, but not that much more time, and it has to be done individually for each model. I assume CM2 will have a heck of a lot more polys to play with than CM1, too.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...