FredKors Posted March 16, 2005 Share Posted March 16, 2005 Hi boys! I have found a little bug in the CMAK/CMBB score calculation. Each tank crew member has a value of 6 points if regular, 7 points if veteran, 8 point if crack or 9 points if elite. So if I destroy a tank and kill some member of the crew, I gain the value of the tank (its cost without the rarity factor) plus the value of the crew members eliminated. BUT I gain the points for the crew ONLY if the crew HAS BAILED OUT! If I destroy the tank AND kill entirely the crew BEFORE it has bailed out, I gain ONLY the points for the tanks! So, for example a regular T34 model '41 in 1943 has a value of 111 points: IF I destroy the T34 and kill 3 members of the crew I gain 111 (tank) + 18 points (6 * 3 crew member eliminated) = 129 points. IF INSTEAD I destroy the T34 and kill all the members of the crew BEFORE they bail out I gain ONLY 111 points! I think that crews 'don't exist' for the game engine (are a sort of 'attribute' of their tanks) UNTIL they bail out. When they bail out, they become real units with a correct value. If the crew is killed before bailing out, the game engine 'forgets' to give it the right value... 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted March 16, 2005 Share Posted March 16, 2005 That has been in the buglist for years. 0 Quote Link to comment Share on other sites More sharing options...
hoolaman Posted March 16, 2005 Share Posted March 16, 2005 Originally posted by FredKors: I think that crews 'don't exist' for the game engine (are a sort of 'attribute' of their tanks) UNTIL they bail out. When they bail out, they become real units with a correct value. If the crew is killed before bailing out, the game engine 'forgets' to give it the right value... You could also argue that this is fair. A crew inside a tank only adds up to one working tank, but a crew outside a tank have (limited) extra value that only comes into play when they bail. 0 Quote Link to comment Share on other sites More sharing options...
FredKors Posted March 17, 2005 Author Share Posted March 17, 2005 Originally posted by Redwolf: That has been in the buglist for years. Good! Now I have found your post! Boys, this is a known bug! Sorry for that... [ March 17, 2005, 12:31 AM: Message edited by: FredKors ] 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted March 17, 2005 Share Posted March 17, 2005 Actually this isn't a bug at all. The increased points for the bailed out crew are a way to discourage using the crew for scouting, as bait etc. Martin 0 Quote Link to comment Share on other sites More sharing options...
FredKors Posted March 17, 2005 Author Share Posted March 17, 2005 Originally posted by Moon: Actually this isn't a bug at all. The increased points for the bailed out crew are a way to discourage using the crew for scouting, as bait etc. Martin I agree with you if CM gives a points value only to the bailed out members of the crew. But CM gives a value even to the members of the crew killed/wounded in the same attack that has KO their tank. So if I destroy a tank killing/wounding all of the crewmembers BEFORE they bail out I receive only the value of the tank. If instead I destroy a tank and one crewmember bails out, I receive the value of the tank AND the value of the killed/wounded crewmembers. And this is a strange thing (Less effective attack = more points gained) :confused: 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted March 17, 2005 Share Posted March 17, 2005 Sorry Martin but that's not even a nice try You would have the same discouragement for on-map crews no matter whether crews dying in the tank count or not, they have nothing to do with each other from the standpoint of an owner trying to preserve points. 0 Quote Link to comment Share on other sites More sharing options...
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