Gurra Posted February 5, 2004 Share Posted February 5, 2004 I've been trying out some of Maguas Normandy mods, and thought I could use what I think is his bocage mod for the high hedges in CMAK, but nothing actually happen to any of the hedge graphics, even though I replaced all three bmp's that I can find that seem to represent hedges in the game. A clue, anyone? :confused: 0 Quote Link to comment Share on other sites More sharing options...
birdstrike Posted February 5, 2004 Share Posted February 5, 2004 Maybe you should check the BMPs again. High hedges should be BMP #1217. (Not sure whether there is a winter BMP, though). If you replaced the correct BMP, and you still can't see a difference, maybe there are no high hedges in the games you play. Have you tried setting a test game with high hedges in the editor? (use the dark green hedges, not the light green ones). Hope this is of some help. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 5, 2004 Share Posted February 5, 2004 I believe there's a separate 'top' part of the hedge too, though I can't recall what its bmp was. That top bmp drove me crazy for 6 months hunting for it in CMBB! 0 Quote Link to comment Share on other sites More sharing options...
Gurra Posted February 5, 2004 Author Share Posted February 5, 2004 Alright, let´s see here: there are two kinds of high hedges in the game? I have only seen the light green, I suppose, appearing for example in the Melva Bridgehead scenario. But Birdstrike's remark on the light green ones call for another question: why shouldn´t I use those? I know about the 'top' bmp's. Fortunately, I believe I have that one pinned down. Regards Gurra 0 Quote Link to comment Share on other sites More sharing options...
birdstrike Posted February 6, 2004 Share Posted February 6, 2004 Originally posted by Gurra: Alright, let´s see here: there are two kinds of high hedges in the game? I have only seen the light green, I suppose, appearing for example in the Melva Bridgehead scenario. But Birdstrike's remark on the light green ones call for another question: why shouldn´t I use those? Yes, there are two kinds of hedges the high ones(representing dense, bocage like hedges) which are non-passable for vehicles (including tanks) and the small ones (size of a stonewall). What I actually meant to say was that the light green hedges are not high hedges, but small ones. AFAIK they use a different, smaller BMP (#1217). You may of course use those small hedges as much as you want - but I don't know whether they will display the high hedges BMP properly. 0 Quote Link to comment Share on other sites More sharing options...
Gurra Posted February 6, 2004 Author Share Posted February 6, 2004 OK, I thought you meant that there were two kinds of HIGH hedges - one light green and one dark. Now I´m back on track. I shall mod around a bit during the weekend and see what turns up.Thanks for your help! Regards Gurra 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.