Caid Posted May 6, 2003 Share Posted May 6, 2003 The SCW mod is a great idea. I can't help as a graphical or sound modder, but I think that I can help with some documentation. I am Spanish, please excuse my bad English. Here is some *general* information that may be useful. If someone needs a more accurate description of a battle area or any other issue, just ask it and I will *try* to locate more detailed info. . Spanish terrain. There are a lot of different terrains in Spain, from desert to green woods. But the important battles were fought in the central and east zones, and this zones has a very similar terrain. The terrain is plain, with soft or moderate hills. There are big cultivation zones (with wheat, for example), and the rest is a mix with brush and some scattered trees. In general, the landscape looks green in the spring season, but brown, dusty and dry the rest of the seasons. There are some mountain zones, with woods. Also, near rivers there are woods that form a thin line near the river's channel. In spring and autumn the weather is rainy. In summer and winter it is dry, with very hot temperatures in summer (near 40 degrees Celsius) and moderate cold in winter (with 0 or -10 degrees Celsius in the night). Snow is not frequent in plain areas, but frequent in winter mountain zones. In the early years of the 20 century, a vast majority of roads were dirt roads. . Villages. Houses in villages were one or two stories high, with white walls, or a nearly white colour. They have a plain roof, or, in zones were rain was more usual (like east zone), the roof was inclined. There is a central square were you can find the church, the town hall and other main buildings (like the police station in big villages). The two or three village main streets starts in this square. The cemetery is always outside the village, never near the church. . Cities Houses in a city were 4-5 stories high. The centre of the city is usually made of stone with a clear brown colour. Streets were narrow and stone paved. Sometimes, there are medieval walls or buildings inside. . Flags Here you can see some example flags. I am still looking for more. Remember that fascists flags were red and yellow, and Republican were red, yellow and blue. http://www.geocities.com/militarflags/espa_gcivil_i_actualidad.htm From top to bottom, these are the units: 1- Ceuta's Regular forces. 2- "San Fernando" infantry regiment 3- King's Immemorial regiment 4- 145 mixed brigade - A republican flag. 5- Barcelona mountain hunters battalion. Hope that helps. 0 Quote Link to comment Share on other sites More sharing options...
Santi Posted May 6, 2003 Share Posted May 6, 2003 Buenos dias: It happened that I passed by and saw this thread about the SCW and since I am bored at work I went to google up a couple of pages that may be useful to the community. Unfortunately it is all in Spanish. on tanks: . If you scroll down to the links at the bottom, you'll fnd some really weird vehicles , never heard of them. I especially liked the armored Hispano Suiza, its Batmobile look rocks. Aparrently 200-odd were built using planks of metal, spare parts etc collectively known as "tiznados" =(blackened, soiled ). On Republican posters&propaganda . handy to give an pleasing to the eye historic coat to the layout of would-be SCW CMMOS, me thinks. Warning: some of the links are broken. posted May 06, 2003 07:10 AM Remember that fascists flags were red and yellow, and Republican were red, yellow and blue Red yellow and purple instead, no? 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 6, 2003 Share Posted May 6, 2003 MikeT List of Vehicles I listed those because I believe (in the case of the Republicans) we can take the 1941 Russians and transform some of those vehicles into SCW AFVs. The stats remain the same but cannot the external look be modified? 0 Quote Link to comment Share on other sites More sharing options...
El Cid_Cagi Posted May 7, 2003 Share Posted May 7, 2003 As for Spanish terrain, that great scenario artist called Wayne Rutledge (which has never been around this thread, and most surely will never be ) has done some great renderings of spanish-like terrain in their scenarios, especially the one called "Raid on Madrid". Only Don Quixote and some windmills are missing I think that it's most the composition of terrain elements that would make the feel for spanish land, more than the terrain elements themselves. The depictions given by Caid should be most helpful for scenario designers. The layout and general aspect of houses and such should be more like the forthcoming CMAK italian buildings, but for the most part the CMBB buildings will do the job About Escuadron111, the Falcon 4.0 spanish modders, I'm currently playing a CMBB PBEM game with one of these fellows (Mandra). I will call his attention over this thread 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 7, 2003 Share Posted May 7, 2003 Yes I found that I didn't realize about the cemetary NOT being next to the church - I was just finishing a small scenario in Vizcaya and need to change it. Fortunately I have been to Southern Spain so that is easy to model, Northern Spain remains a mystery What about a mini-campaign starting in August (I'm busy now and during the summer) with 4 players on the Republican and Nationalist sides Republicans Communists/socialist/POUM Basques Euzkadista Anarchists International Brigades Nationalists Carlists Falangist Moroccan (regular army) Italians Each side would be fighting one another but each player would have their own agendas and victory outlines? Just a thought - could use the outline of San Miguel valley for the series of battles. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 7, 2003 Share Posted May 7, 2003 Yes I found that I didn't realize about the cemetary NOT being next to the church - I was just finishing a small scenario in Vizcaya and need to change it. Fortunately I have been to Southern Spain so that is easy to model, Northern Spain remains a mystery What about a mini-campaign starting in August (I'm busy now and during the summer) with 4 players on the Republican and Nationalist sides Republicans Communists/socialist/POUM Basques Euzkadista Anarchists International Brigades Nationalists Carlists Falangist Moroccan (regular army) Italians Each side would be fighting one another but each player would have their own agendas and victory outlines? Just a thought - could use the outline of San Miguel valley for the series of battles. 0 Quote Link to comment Share on other sites More sharing options...
Rupert_2 Posted May 7, 2003 Author Share Posted May 7, 2003 Originally posted by Hans: What about a mini-campaign starting in August (I'm busy now and during the summer) with 4 players on the Republican and Nationalist sides Republicans Communists/socialist/POUM Basques Euzkadista Anarchists International Brigades Nationalists Carlists Falangist Moroccan (regular army) Italians Each side would be fighting one another but each player would have their own agendas and victory outlines? Just a thought - could use the outline of San Miguel valley for the series of battles. [/QB] That sounds like a really great idea Hans, I would love to be a part of that !! 0 Quote Link to comment Share on other sites More sharing options...
Rupert_2 Posted May 7, 2003 Author Share Posted May 7, 2003 Bump! 0 Quote Link to comment Share on other sites More sharing options...
Leta Posted May 7, 2003 Share Posted May 7, 2003 Originally posted by Hans: Fortunately I have been to Southern Spain so that is easy to model, Northern Spain remains a mysteryHi Hans, I'm from Madrid, but most of my family (including parents) and friends are from Vizcaya and I spent at least a month a year there, so I can tell you something about the Vizcaya landscape. Vizcaya (as all the Basque Country) is a wet country. Even in August rains almost every week, so there are green prairies and woods. It's a hilliness country too, plenty of mountains. The villages in the 30's are small and usually, even today, you can find many "caserios". The "caserio" is an isolated house or a small amount of houses where a family lives, surrounding of crops and pastures, not far from the nucleus of the village, generally the church an a few houses and shops. There was big pieces of land dedicated to pasture, surrounded with stone walls, because the cattle was a very common way of life on that days. The crops are small (dedicated to the family subsistence), with corn, lettuce, cabbage and other vegetables in it. There are no wheat, barley and other cereal fields as in Castilla. There are many woods (a richness of Vizcaya, even today) mainly of oaks, beechs and chestnut trees. The rivers are narrow but there aren't many fords because the shores are steep and the flow is quick. Almost all the roads in the 30's are dirt roads, normally with mud. And well ... hope it helps! [ May 07, 2003, 01:29 PM: Message edited by: Leta ] 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 7, 2003 Share Posted May 7, 2003 Thanks Leta Needed that info, blew the grain fields so will have to replace with more pasture. The battle I'm creating says one of the roads was gravel. Will need to add a bit more woods too. Thanks for the info 0 Quote Link to comment Share on other sites More sharing options...
Leta Posted May 7, 2003 Share Posted May 7, 2003 Happy to help you Hans. And about the pasture ... I'm designing an operation in CMBB with great extensions of pasture ini t and using "steppe" for the pasture and "open ground" for the grass the results are great. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 7, 2003 Share Posted May 7, 2003 Yes that is the same solution I've been using, created in the Vizcaya scenario (a small one) a Caserio Leta. 'Quinto del Ebro' will be posted tomorrow along with '!Viva Cristo Rey!' and 'Thaelmann Batallion, Fertig Marchen' (small slice of the fighting around the Madrid University in 1936) 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 8, 2003 Share Posted May 8, 2003 Two new SCW scenario are going up at Scenario Depot Quinto Del Ebro: The American 'Abraham Lincoln' International Battalion assaults a key village and fortified zone defended by Falangist fascists & Carlist militia backed up by Spanish Regulares and Guardia Civilia. This is a small operation of two battles. Batallion Thaelmann: German International Brigade counter-attacks the Spanish Foreign Legion on the outskirts of Madrid's University City. 0 Quote Link to comment Share on other sites More sharing options...
mchlstrt Posted May 9, 2003 Share Posted May 9, 2003 At some point someone needs to let us know who's playing who (Axis = Facists I'd guess) & what vehicles can actually be used. I have a friend who's very into the SCW. He may have some useful Pics in the pile of Books he has on the subject. This might get him into CM too, which he's been resisting. strt 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 9, 2003 Share Posted May 9, 2003 Mchlstwt At some point! Yes drag him in. There isn't that much detail (colour) photograph of the various scw vehicles on the net, most still remain in books somewhere. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 16, 2003 Share Posted May 16, 2003 For you SCW fans, another one is up at the depot VIVA CRISTO REY! a small battle in Viscaya Another one, very small tomorrow or so concerning a Republican counter-attack at Merida. 0 Quote Link to comment Share on other sites More sharing options...
V Posted May 16, 2003 Share Posted May 16, 2003 It doesn;t sound like the modding would be too tough. Only early war equipment would have to be modded, '40 Soviet and German uniforms. I think it is a great idea. Hans' scenarios would be soo much better with the added atmosphere. I agree, though, that the voices would be the hardest to do. CM:BI (Combat Mission: Back to Iberia) 0 Quote Link to comment Share on other sites More sharing options...
V Posted May 16, 2003 Share Posted May 16, 2003 Originally posted by mchlstrt: This might get him into CM too, which he's been resisting. strt Resistance is futile! I could not resist. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted May 16, 2003 Share Posted May 16, 2003 Hey I can live without the voices but it would be nice to have the actual victory locations marked with the right flags and remotely correct uniforms show up! 0 Quote Link to comment Share on other sites More sharing options...
mchlstrt Posted August 11, 2003 Share Posted August 11, 2003 Bumping this to supercede the current SCW thread, as it has more info in it already. Hans, I found it with your Member# (which doesn't usually work when I try a search, but...). I have some Nationalist pics. Brown camo & some Markings. Think I can do that within the next couple of weeks. Can do the Vickers when I get it finished if it's useful. I believe the m37 was a result of SCW experience & didn't see action there. I also got a book on SCW Uni's from my pal. I believe it's an Osprey book, I'll check when I can. Lots of different groups involved. If someone really gets into UniModMode I could probably do some scans & post them. (EDIT: I did a Volksturm Mod for BO that might work well for some group, as it's designed to look like Civvies going to War. I'd lighten it up a little, knowing what I know now about Modding.) strt [ August 11, 2003, 11:29 AM: Message edited by: mchlstrt ] 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted August 12, 2003 Share Posted August 12, 2003 HEY THANKS The search functions parameters are strange, I had SCW as a key word but it wouldn't bring up this thread. Well to details. Campaign, possibilities 1. All fights on same large map (different parts, orientations), the San Miguel Valley which has only been started. 2. Use existing SCW maps, there are eight in existence by one is not appropriate. There are 1-2 others by outside designers. We could also take a look at utilizing existing maps and modifying them. 3. Create new maps (phew) With two sides and 4 person per side the easiest solution is 4 battles each for a total of 16. Size of forces? 800-2000 points but SCW battles are very infantry heavy so that may be to many. We'll have to gain a consenus. Deciding sides, well Franco's regulares and his Moroccans have a large advantage with experience, eguipment etc but we shall see. Time frame - the date would control aspects of when and if Republican tanks, the dreaded T-26 is running around and what the airpower level is. Ideas??? 0 Quote Link to comment Share on other sites More sharing options...
tooz Posted August 12, 2003 Share Posted August 12, 2003 Hey, if you can make the mods for the SCW I'll download EVERYTHING and enjoy the hell out of it. Great for early war tin can vs tin can battles. Lou2000 QUOTE]...I've been thinking about for a mod [sic] is a Manchuria Campaign Mod...Russia vs. Japan in '45. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted August 13, 2003 Share Posted August 13, 2003 BFC is happy to stay with mainstream European WWII. Which is fine, but for us strange people who like odd wars its is disappointing but they have a business to run and need to satisfy the majority (and themselves) Some of the obscure places I'd like to go with the CM2 system would be Pacific: not so much the Tarawa's but the Malaysia, Philippines, Manchuria and other "conventional" campaigns. Italio-Greek campaign Arab-Israeli wars 48 and 56 (using mainly WWII equipment) 67 etc. Gran chaco war Indo-Pakistan wars Many many what ifs even and late 40-50's Warsaw pact vs NATO Many of the small guerrila campaigns in the late fourties and fifties. And of course SCW - I do hope we get the Nordic and Polish campaign. You can actually do the Polish campaign to a small degree with the existing materials 0 Quote Link to comment Share on other sites More sharing options...
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