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Leta

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Everything posted by Leta

  1. Hehehehe... I remember the people crying because there are no shock waves in CMBB
  2. NO. Current WEGO system is only a RT system with replays. When the CMSF has a REAL WEGO system, with enough CPU time to calculate all combats and movements and therefore a decent AI, maybe YES.
  3. Happy to help you Hans. And about the pasture ... I'm designing an operation in CMBB with great extensions of pasture ini t and using "steppe" for the pasture and "open ground" for the grass the results are great.
  4. Hi Hans, I'm from Madrid, but most of my family (including parents) and friends are from Vizcaya and I spent at least a month a year there, so I can tell you something about the Vizcaya landscape. Vizcaya (as all the Basque Country) is a wet country. Even in August rains almost every week, so there are green prairies and woods. It's a hilliness country too, plenty of mountains. The villages in the 30's are small and usually, even today, you can find many "caserios". The "caserio" is an isolated house or a small amount of houses where a family lives, surrounding of crops and pastures, not far from the nucleus of the village, generally the church an a few houses and shops. There was big pieces of land dedicated to pasture, surrounded with stone walls, because the cattle was a very common way of life on that days. The crops are small (dedicated to the family subsistence), with corn, lettuce, cabbage and other vegetables in it. There are no wheat, barley and other cereal fields as in Castilla. There are many woods (a richness of Vizcaya, even today) mainly of oaks, beechs and chestnut trees. The rivers are narrow but there aren't many fords because the shores are steep and the flow is quick. Almost all the roads in the 30's are dirt roads, normally with mud. And well ... hope it helps! [ May 07, 2003, 01:29 PM: Message edited by: Leta ]
  5. You have my permission to do that VJ. I haven't time to do the job myself at this moment but, if you want to make the conversion, it doesn't matter. I only want a mention on the briefing I have information about the Soviet troops in the area so, if you want, I could help you in the OOB's and in the Beta tests.
  6. And the sound of my poor Hetzer's crew, bailing out of the tank your nasty GI's kill with a Rifle Grenade! :mad: More pleasant than the sound of the zooks killing the AI Tigers, isn't it? Oh, and welcome to the CM World Patrick! [ September 06, 2002, 01:43 PM: Message edited by: Leta ]
  7. Some of the not-most-recent participants are reading these AAR's too ... And thanks for all your efforts. The AAR's are really fun.
  8. I played it many time ago and the GI's received some reinforcements around battle 5 or 6, if my memory is good. But, with no other forces that the reinforcements, the resistance wasn't too hard.
  9. That doesn't happen to me neither, but that's probably because the Combat Mission CD remains in the CD drive from the very first time I put it into
  10. Only for didactical purpose, here is an image of the Land Mattress:
  11. The CMBB modders will have a hard stand to make textures better than the originals! :eek: BRAVO!!!! :cool: :cool: :cool:
  12. I have a May'45 scenario in the Depot, "Berlin - Get the Reichstag!", obviously fictional. I think your idea about a mini-campaign in May'45 is great! Maybe you could make an scenario about US forces liberating a POW camp. You can use Security platoons or fanatical SS as guards. And unarmed troops as prisioners, if necessary (in this case, take care of the evil guards!) Hey! better run, or I make that scenario by myself!
  13. No. The QB battles is the only way to give the AI the opportunity to choose forces. In a scenario design you must choose the forces on both sides. [ May 30, 2002, 12:14 PM: Message edited by: Leta ]
  14. I agree with you, Winecape. Totally. They well deserved the wine for making the best wargame (and probably one of the best games) ever made. Cheers!
  15. Right. The same thing for Flight Aces.
  16. In the East Front I know about Lt. Oskin who killed three King Tigers in one single battle with his T34/85. But I don't remember any other Russian tank ace. Anyone could name another, please? :confused:
  17. I've only 4 at this time, but usually have 6-7 games simultaneously. "Normal", I think 7 games is "Normal".
  18. Nice! But sure it looks better if the Japs hasn't Bavarian faces ...
  19. No, no, it's Naverthegrossenbumpen!
  20. If you read the "Press Release" section in that page you can find: " Codemasters has secured the worldwide publishing rights to The Bitmap Brothers' new real-time action strategy game development project entitled World War II: D-Day to Berlin*. " 1) It's a RTS game, not a "WEGO" like CM. really, It's a rival for "GI Combat". 2) "D-Day to Berlin" ... This name remembers me something ... mmmmm ...
  21. About a zillion of millions. Seriously, there are many mods out there. I recommend you to visit these places first: Combat Mission HQ Tom's Combat Mission HQ MODs & MODders Then you're free to choose your favorites. And welcome to the community
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