Phemur Posted November 13, 2003 Share Posted November 13, 2003 Does the MA on Armored Cars (let's say a German AC, with a 20mm MA) have a safety switch? If so are they hard to turn off? Because in my game, my AC will not fire it's MA. The Half-tracks do, the StuGs do, but not the armored car. And since I've lost the tank, that AC's 20mm would be very useful right now. Phemur 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted November 13, 2003 Share Posted November 13, 2003 It is the 20mm autocannon or the tungsteen-only single-shot 20mm? The latter will fire only on light armor. 0 Quote Link to comment Share on other sites More sharing options...
JasonC Posted November 14, 2003 Share Posted November 14, 2003 Another possibility is a crew casualty - the small early ACs in particular can be disarmed by losing a man. 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted November 14, 2003 Share Posted November 14, 2003 Check the batteries. They may have leaked, or been installed backwards. 0 Quote Link to comment Share on other sites More sharing options...
Phemur Posted November 15, 2003 Author Share Posted November 15, 2003 It is the 20mm autocannon or the tungsteen-only single-shot 20mm?20mm autocannon. It has 82 rounds of HE left, and 32 AP. It has a full load of MG rounds too, as it doesn't seem to be wanting to fire that one either. I'm guessing they're saving themselves for the post battle photo session or something. Another possibility is a crew casualtyThat's not the case either. As a matter of fact, the commander seems to be having a cheery time, what with the beautyful view of the assault on a Soviet fortified position from his cuppola. If you take a close look, I bet you could see the steam rising from his coffee. Is there any way I could get them to share ammo with the half-track? These last guys have been engaged with the Soviets since the start of the battle, and they're down to their last few MG rounds. Phemur 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted November 15, 2003 Share Posted November 15, 2003 Are you maybe moving it too much and thereby turning it in place all the time? CM vehicle don't fire when turing and CMBB vehicles turn extremly slow. 0 Quote Link to comment Share on other sites More sharing options...
Phemur Posted November 15, 2003 Author Share Posted November 15, 2003 Are you maybe moving it too much and thereby turning it in place all the time?Nope, not moving at all. They've been watching the assault I mentioned a while ago for last 5 or 6 turns now. Haven't moved an inch. The AC is facing a build that is, er, was, crawling with Russians, and has, I mean had, line of sight to many units, including several that ran out from breaking. Didn't even fire at the broken units. It's really madening. Phemur 0 Quote Link to comment Share on other sites More sharing options...
Industrializer Posted November 15, 2003 Share Posted November 15, 2003 maybe you are buttoned up ? Some AC cant fire when buttoned up. 0 Quote Link to comment Share on other sites More sharing options...
86smopuim Posted November 15, 2003 Share Posted November 15, 2003 did you target any paticular unit? If not, try it. Or use area fire. Or Covered arc. 0 Quote Link to comment Share on other sites More sharing options...
Phemur Posted November 16, 2003 Author Share Posted November 16, 2003 I tried targetting a specific unit, and I tried targetting area fire. I didn't try covered arc though. In any case, the battle is over. It did play a pivotal role, as I used it's speed to get the 3rd objective before the end of the game. Still, it would have made a few assault less bloody if it could have pinned down a Soviet squad or two. Thanks for the tips, Phemur 0 Quote Link to comment Share on other sites More sharing options...
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