DasKrieg39 Posted February 22, 2005 Share Posted February 22, 2005 hey all, I have a question, I know all the risks of sewer movement and everything else about it thats in the handbook, but I still cant figure out how to make it work or even use it :confused: , could someone help me out? Thanks alot 0 Quote Link to comment Share on other sites More sharing options...
Wicky Posted February 22, 2005 Share Posted February 22, 2005 If it's turned on as an option in the editor - then squads in heavy buildings on the ground floor will have an extra move command (shift-G or sumfink similar) in their orders menu - move the line to where you want them to go (IIRC another heavy building), check the approximate delay and plot away. 0 Quote Link to comment Share on other sites More sharing options...
DasKrieg39 Posted February 22, 2005 Author Share Posted February 22, 2005 Hey Thanks alot, I just used it and it works great! Best Regards 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 22, 2005 Share Posted February 22, 2005 Sewer movement can be listed with giant cemetary fighting as options that were ABSOLUTELY DEMANDED by grogs to replicate the carnage of Stalingrad, Warsaw, etc. but have never been much utilized. The usual cemetary in CM is rarely bigger than village chapel size, as opposed to the acres-and-acres of real big city cemetaries (recent Marine fighting in Iraq as an example). As for sewer movement, the roll-of-the-dice aspect makes almost any other tactic preferable. 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted February 22, 2005 Share Posted February 22, 2005 For more info, search this CMBB forum using "sewer" in "Subject only". 0 Quote Link to comment Share on other sites More sharing options...
Wally's World Posted February 23, 2005 Share Posted February 23, 2005 Originally posted by MikeyD: As for sewer movement, the roll-of-the-dice aspect makes almost any other tactic preferable. I agree as I've only used it once during a Stalingrad scenario. I found that it takes too long and the risk of losing the squad is too high compared to the normal fashion of moving. 0 Quote Link to comment Share on other sites More sharing options...
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