Pyewacket Posted July 20, 2004 Share Posted July 20, 2004 I wrote a programm and I am curious if it runs on other pc's. Is there anybody interested in testing an app (around 100 KB)? The app should be able to convert CMAK maps in CMBB maps or battle in scenario maps and vice versa. If there's someone interested I would like to email the exe file. Thanks in advance. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 20, 2004 Share Posted July 20, 2004 I can test it, address in profile. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted July 20, 2004 Share Posted July 20, 2004 i'm game i'd love to see the bb maps at der kessel in cmak 0 Quote Link to comment Share on other sites More sharing options...
Berlichtingen Posted July 21, 2004 Share Posted July 21, 2004 Looks like a useful tool. I can test it. e-mail in profile 0 Quote Link to comment Share on other sites More sharing options...
Runyan99 Posted July 21, 2004 Share Posted July 21, 2004 Can you convert from op maps to scenario maps? 0 Quote Link to comment Share on other sites More sharing options...
Pyewacket Posted July 21, 2004 Author Share Posted July 21, 2004 Yes. (if it works this is what it should handle) 0 Quote Link to comment Share on other sites More sharing options...
DesertFox Posted July 21, 2004 Share Posted July 21, 2004 Originally posted by Pyewacket: I wrote a programm and I am curious if it runs on other pc's. Is there anybody interested in testing an app (around 100 KB)? The app should be able to convert CMAK maps in CMBB maps or battle in scenario maps and vice versa. If there's someone interested I would like to email the exe file. Thanks in advance. Exactly what I´m looking for to get my Perch maps converted to CMAK. Please send it along to thedesertfox@gmx.net cheers Helge 0 Quote Link to comment Share on other sites More sharing options...
Berlichtingen Posted July 21, 2004 Share Posted July 21, 2004 Originally posted by DesertFox: Exactly what I´m looking for to get my Perch maps converted to CMAK.Yes it is! Reitweiner Sporn... 2+km x 2+km CMBB Operation map... 10 minutes later... CMAK Battle map. As far as I can tell so far, no editting required to the final map. This is an amazing tool! 0 Quote Link to comment Share on other sites More sharing options...
Berlichtingen Posted July 21, 2004 Share Posted July 21, 2004 Originally posted by Pyewacket: Yes. (if it works this is what it should handle) It works 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 21, 2004 Share Posted July 21, 2004 This is just great. [ July 21, 2004, 05:17 AM: Message edited by: Sergei ] 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 21, 2004 Share Posted July 21, 2004 Originally posted by Berlichtingen: As far as I can tell so far, no editting required to the final map.Steppes are replaced with vineyards, and factories probably aren't compatible either. 0 Quote Link to comment Share on other sites More sharing options...
DesertFox Posted July 21, 2004 Share Posted July 21, 2004 Originally posted by Berlichtingen: </font><blockquote>quote:</font><hr />Originally posted by DesertFox: Exactly what I´m looking for to get my Perch maps converted to CMAK.Yes it is! Reitweiner Sporn... 2+km x 2+km CMBB Operation map... 10 minutes later... CMAK Battle map. As far as I can tell so far, no editting required to the final map. This is an amazing tool! </font> 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 21, 2004 Share Posted July 21, 2004 It works, but unfortunately I'm unable to convert big maps (reading even a 800x800 CMAK map didn't work). I suspect it's because I only have 256MB of RAM... 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted July 21, 2004 Share Posted July 21, 2004 i had no problem with 1800 x 1800 map. but in whichever game editor, change the default open ground 800 x 800 to the size of the map you copied. then when you load it, poof all is well. i also copied a large cmak battle map, into a cmak operation file!!!! of course the units dont transfer, but this is great news. then i ran to the SD and got those perch maps. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 21, 2004 Share Posted July 21, 2004 Well it doesn't seem to be memory related, because now I could copy a huge operation map... I just can't figure why sometimes it works perfectly, sometimes just throws in a run-time error. 0 Quote Link to comment Share on other sites More sharing options...
Pyewacket Posted July 21, 2004 Author Share Posted July 21, 2004 Steppes are replaced with vineyards, and factories probably aren't compatible either. yes, that's a mistake..I simply forgot that. Is it better to replace Steppe with Open? and Vineyards with Open? -Factories are replaced with big houses, there's nothing similar in CMAK. - big hedges in CMAK are fences in CMBB. I didn't notice that there are normal hedges in CMBB. A conversion to normal hedges would be better I guess!? I just can't figure why sometimes it works perfectly, sometimes just throws in a run-time error. That's what I can't get rid off. It is indeed memory related. The only thing I can recommend is save memory by closing all other applications and don't run both CMAK and CMBB at the same time (then there're less error messages..) 0 Quote Link to comment Share on other sites More sharing options...
Pyewacket Posted July 21, 2004 Author Share Posted July 21, 2004 @Desertfox: I put the both files (exe and if exe don't work a setup programm) on this page: web]www.pyes-ct.de/mc.html]web page 0 Quote Link to comment Share on other sites More sharing options...
Pyewacket Posted July 21, 2004 Author Share Posted July 21, 2004 map converter 1.0 sorry... 0 Quote Link to comment Share on other sites More sharing options...
DesertFox Posted July 21, 2004 Share Posted July 21, 2004 Originally posted by Pyewacket: @Desertfox: I put the both files (exe and if exe don't work a setup programm) on this page: web]www.pyes-ct.de/mc.html]web page You are a God! Thank you! Thank you! Bloody fast it works! It took me exactly 2 Minutes from loading my Perch I map (3280x1520) in CMBB to having a look at it in CMAK. Wonderfull! A small glitch exists: It converts railway tiles to large hedge tiles, this one needs fixing. My System specs: WinXP-Pro, Barton 2500+, Epox ep8rda3+, 1024MB DDR 333, Nvidia FX5950 256MB. cheers Helge 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 21, 2004 Share Posted July 21, 2004 I noticed the railroad mixup as well. What is other's opinion on the CMAK bocage to CMBB conversion thing? Maybe use wall instead, that at least is a bit harder to cross... half tracks wouldn't get through. 0 Quote Link to comment Share on other sites More sharing options...
DesertFox Posted July 21, 2004 Share Posted July 21, 2004 Originally posted by Sergei: I noticed the railroad mixup as well. What is other's opinion on the CMAK bocage to CMBB conversion thing? Maybe use wall instead, that at least is a bit harder to cross... half tracks wouldn't get through. Sergei, no real preferences here. small hedge will do fine for me as well and it might not look that strange in BB if you have the habbit, like me, to constantly alternate bocage tiles with small hedges to circumvent some of the engines limitations to modell bocage. IMHO you have to edit the converted map by hand anyways, so small hedge tiles might be less laborious for the designer. cheers Helge 0 Quote Link to comment Share on other sites More sharing options...
Pyewacket Posted July 21, 2004 Author Share Posted July 21, 2004 new version: Vineyard -> Open Steppe -> Open Railroad fixed Option button on the form for the user to choose a) boccage -> stone wall boccage -> hedge (it seems to me these are the only possibilities which make sense) 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted July 21, 2004 Share Posted July 21, 2004 btw, i opened mc at work in 1024 x 768 , i'm not missing enough of the right side in 800 x 600 to warrant a rewrite. 0 Quote Link to comment Share on other sites More sharing options...
Berlichtingen Posted July 22, 2004 Share Posted July 22, 2004 Ok, the next, obvious, question... Any chance of adding CMBO? 0 Quote Link to comment Share on other sites More sharing options...
Kingfish Posted July 22, 2004 Share Posted July 22, 2004 Originally posted by Berlichtingen: Ok, the next, obvious, question... Any chance of adding CMBO? [hint]Village les Moulins[/hint] 0 Quote Link to comment Share on other sites More sharing options...
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