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using crews to mop up routed/broken squads


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What I mean is something like this: 2 vet crews from knocked-out AT guns, with three guys left each, take their pistols and charge 100 meters to the bushes where what appears to be a routed enemy infantry squad is hiding. They then chase them around for a few

turns until the enemy is eliminated. This is at the mopping-up stage of the game, and not a lot of fire is likely to be directed at the crews from the main area of fighting. Also,

there was no chance of other enemy units

being in the immediate proximity.

Am I being a gamey SOB? It was fun as hell,

and I thought of the crews as providing security for the one remaining gun. Routed squads should be close assaulted, if at all

possible, before they can recover. What if

all you've got are crews to do it?

I'm mainly wondering two things: is it

realistic, and is it 'fair' in a competitive

match.

thx,

--Rett

[ 06-26-2001: Message edited by: CMplayer ]

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I would think it wasn't done all that much in real life unless the crew was made up of hero-types. I suppose it could happen, and may have actually taken place, but if I was one of the survivors I'd be charging for the rear.

As for it being gamey, I wouldn't use this tactic against a human player. But against the AI, sure go on ahead. :D

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It IS gamey.

When an awful lot of time, training and money had been poured over you to be an good gunman, FO, TC or such THEN your gov'nt doesn't expect you to grab a web gear and charge ahead.

Downed fighter pilots are not instant navy SEALs.

They are just laying low....

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<BLOCKQUOTE>quote:</font><HR>Originally posted by tiborhead:

I suppose it could happen, and may have actually taken place, but if I was one of the survivors I'd be charging for the rear.

<HR></BLOCKQUOTE>

This routed german squad was _between_

the crews' position and the rear. Also

there was still an active gun (firing

'backwards', towards a friendly

map edge) which needed protection in

case infantry could show up from the

'front' side. The position's own supporting

platoon was not presently available. The

crews had nowhere to hightail it to.

AND if the routed german squad were to

recover it could have posed a threat to the

survival of the remaining gun. So six

vets packing pistols and plenty of ammo

went down and did what had to be done.

I'm just curious if such circumstances

might add up to enough to justify the

maneuver against a human player.

thx,

--Rett

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Well on one hand it sounds gamey. But frankly so many strange things happen in war that it is totally possible that a veteran gun crew would decide to get rid of that 'pesky squad of krauts that's makin' the Sarge nervous' A green crew might wait fer directions and just keep an eye on them. Who knows what the crucible of combat does to people? Is it unlikely? Probably. But it is possible so what the heck, weirder sh#t has happened. smile.gif

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quit franky did this happen much. Maybe maybe not. I know when I was in the Army everybodys second job was as an infantry man.

As for game play. It very most likely would not matter much to the outcome of the game.

I mean how many rules are you going to make outside the rules of the game to cover such things. Hell there are alot of things we do with bitmap soilders in this or any other game that would most likely never or very seldom had happened. So I say go for it unless You and your opponent agree on such things ahead of time. After all it is still just a game.

-----------

It's good to be at the top of the food chain.

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Mlapanzer:

As for game play. It very most likely would not matter much to the outcome of the game.

<HR></BLOCKQUOTE>

That's a good point, though in a sense it

could make a difference.

Eliminating routed squads is a great

way to reduce your opponents global moral.

This can have a cascade effect across the

whole battlefield.

Just as, ideally every round of HE you buy

should find a target (to play efficiently,

and hence win) you don't want guys sitting around doing nothing the whole game.

If the crews can take over basic security

chores around their position, that increases

your overall effectiveness. It's the little

things that can add up to a win.

But I guess now I am getting really too

gamey.

thx,

--Rett

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Hmm I have always used my gun crews as infantry after they lost thier gun.

They have 15 ammo and can provide a little cover fire.

As for the killing of routed crews. War is hell and you should expect anything.

I would not care at all if gun crews were used too slaughter my routed squads.

Of course I can be a mean SOB. I usually hunt down and kill crews of armored or support vehicles that venture into my web.

Gen

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I do it all the time, coarse I play against the AI. In real life like several guys have already pointed out- would depend on the crews involved but I would think most wouldn't go hunting infantry with pistols unless the damn officer made them. :D But on the other hand if said infantry were in the way, they just might have to.

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<BLOCKQUOTE>quote:</font><HR>Originally posted by lcm1947:

I do it all the time, coarse I play against the AI. In real life like several guys have already pointed out- would depend on the crews involved but I would think most wouldn't go hunting infantry with pistols unless the damn officer made them. :D But on the other hand if said infantry were in the way, they just might have to.<HR></BLOCKQUOTE>

A funny thing about this is that as long

as the crew still has its main gun, they

have no qualms about capturing routed

enemy units which are at quite a distance

from their gun. You can hear them shouting

'hands up' and the like, and you get

a prisoner. So it seems already built

into the game that some guys in the gun

crew take care of security issues in

their immediate vicinity. But then the

crew is more 'abstracted' meaning that

every last man might not be at the site

of the crew icon. Some might be getting

ammo, taking a leak OR toting small

arms weapons to capture some routed

enemy soldiers nearby.

So this kind of behavior is already taking

place while all the guns are intact, but

needs to be done 'by hand' once some of

the crews are freed up by losing their

main weapon.

regards,

--Rett

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