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tiborhead

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Everything posted by tiborhead

  1. Actually, I was just looking for this and found your topic. You saved me precious seconds of searching! Thank you.
  2. Crap! I, I just, that is to say that, I mean... Crap! This is amazing. Wow! You guys, you guys are making me blush. The news of this game has made my year! Wow.
  3. I would also like to comment on the awesomeness of ROQC. I just finished setting up my first battle; I'm in command of a platoon of green Strumgeschutz III B in June, 1941. For support, I have 2 platoons of light infantry (green), 1 platoon of Pioneers (green), 1 platoon of Pz IIIH (green) 2 LMGs, a few halftracks, and an 81mm FO (all green). The mission is a routine probe into a small town. I managed to squeeze in a few turns before work today (what the crap kind of shift is 5-8 pm?) and managed to lose 2 halftracks to a metric ton of AT guns scattered across the rear of the map. The good news is, I think I may have knocked out a few of the guns with a mortar barrage. Anywho, thanks RobO for the splendid work you have done. I am counting the hours until I get home and take out those damn'd AT guns.
  4. Thanks for the replys guys. I already found it Maj S, so no need for the email. Thanks.
  5. Thanks. I would have done a search for it, but couldn't remember what it was called. Thanks again.
  6. Good day fine Sirs (and the occasional Madame). I recall seeing a thread a while back about a map-making program useful for creating large maps that allowed sections to be imported into CMBBs map editor. At least, that's what I seem to remember. Could someone please tell me where to find this program?
  7. DSL for me. I will say, once you have broadband, you can NEVER go back to dial-up.
  8. No worries. I guess a person's tolerance for certain things varies from individual to individual. For my own part, I suppose I am very generous in this regard. I am willing to look at the situation from your perspective, and I suppose I can see where you're coming from. However I still feel the animosity directed at people voicing their opinions on such topics, regardless of the repetitiveness, is a little unjust. On a happier note, I am glad you liked the gravel comment. This certainly raises my S O a little. Mayhaps one day I'll ascend to the quality of a pile of polished stones. You know, the ones they sell at gift shops? Those things sell for like $3 a piece.
  9. You know, I really don't get it. No disrespect intended, but if you are indeed so tired of seeing this discussion brought up over and over again (I may be ignorant in the actual number of times this topic has been raised, but surely it hasn't been beaten to death like some other topics) then why, in the name of your chosen supreme being, do you choose to participate in the discussion? Is it too much to pop in and say something along the lines of "Well, this has been discussed, bluh, bluh, bluh, and I don't think it's a good idea."? Or perhaps even more appropriate if it irks you so, just skip it entirely and check out another thread. You may not mean to, but you come off as quite the condescending elitist. I'm sure this is not your intention, but that's the way it appears to me, perhaps some others, and most certainly to SuperSulo.
  10. I think a withdraw command would only be effective if the enemy was still quite some distance away from the withdrawing squad. Any bonus a withdraw command would have to unit cohesion should be reduced if said squad is in close contact with the enemy. At least, that's the way I see it. If you use "move" or "advance" to disengage the enemy at moderate range, it should prove to be effective. Although, I've never really tried it myself.
  11. I usually don't butt into stuff like this around here, mostly because it has been confirmed by many that my opinion is worth the same as about a pile of gravel. Not the good, expensive kind either, the real cheap stuff. But I think some people are getting a little too defensive about a game I think I can safely say, we all love and adore. I, as well as most others here, know that BFC will probably (most definitely) never sell out to Microsoft or some other corporate giant. I took this thread as a sort of speculative discussion. But this sort of behavior, acting out in a really (I hate to say it because I respect MOST everyone on these forums)... immature way is a little upsetting. Is suggesting transferring CMBB, or any of it's future variants, over to a console really such a sin? Especially since, as stated before, we know it will probably (again, most definitely) never happen. Sure, it may have been discussed before, but, come on. Cut the guy some slack. If we all started behaving this way when a previously covered topic was rehashed, well, we'd probably all stop coming here. These forums have gained a reputation of being a place of civility and maturity. And, although it may sound cheesy, and I may not exactly be the most upstanding, informative guy, I feel quite proud of being part of this community. I don't know, perhaps I'm being a little too sentimental here. I'm almost certain most of you have stopped reading this post by now. However, for those who by some chance still happen to be reading this, my simple plea is "lighten up a little. Go play a QB against the AI or something." Oh yeah, and CM on a console? Pfftt. No way, man.
  12. Well, that could be debated. Preferably by someone with more knowledge than myself. I think, perhaps, you are overlooking some key issues here. I'd wager American Lend-Lease material helped the Russians out more than a little. Previously, someone mentioned Japanese intervention in the Soviet Far East. Though not directly involved, and assuming the Japanese would attack the Russians, the decision by the Japanese to instead attack westward against the US undoubtedly relieved a great deal of pressure. As said, this would allow him (Stalin) to pull troops from the east to defend Moscow. I don't know. I still believe the Ostfront was the deciding factor of the war, but other than actual combat participation and casualties inflicted, the entrance of the US into the conflict dramatically changed the course of the war. I remember reading somewhere that Stalin was thrilled to hear of Hitler's declaration of war against the US. Surely, he was happy to have another "ally", at least for a while. Just my thoughts, and as usual I stand to be corrected.
  13. 'lo, TCush. I like the effect as well, but they are not scorch marks, I'm afraid. The shell that landed nearby damaged the building beyond a certain percent. That is a visual cue that the structure is about to come crashing down, instead of the little ** that appeared in BO. Very much cool indeed.
  14. Interesting "what if" scenarios. I think Hitler's Germany was even more unprepared for such an undertaking directly after the Polish and Norwegian campaigns. The fighting in the Low Countries and in France provided a great deal of experience, as well as provided time for better armored vehicles to be produced. Also, captured French trucks, IIRC, provided a great deal of the army’s motorized transport. Those, obviously, would not have been available had the Germans not conquered France. Wasn't there a rather big difference in the number of divisions fielded by the Germans in the French campaign and Barbarossa?
  15. More likely the cold war. Same reason most Soviet kids didn't learn much (anything?) about the Western Allies in WWII.</font>
  16. Perhaps some of the reason the eastern front's role isn't covered more in western countries has something to do with the shear brutality of the conflict. Things on the western end were, in comparison, pretty civil in terms of mutual treatment of both sides. Perhaps the Ostfront is too graphic for some/most to handle?
  17. I believe the tank hunter teams use their SMGs to make the tank button up. It should be much more difficult to spot the offending TH team that way. So far, I haven't had a single case of a molotov taking out a tank. Now that I think about it, I don't believe I've EVER knocked out a tank with soviet AT teams! It's much easier to do with german teams, as they have the grenade bundles and those panzer mines. I usually set the team up with a small covered arc facing the flank of the suspected route of advance. As germans, I usually get mixed results.
  18. Thanks for the replies, everyone. Sounds like my "books to read" list has just grown significantly. I would agree that the war was mostly fought and lost in the east, but someone said something to the effect of relating more to the western front, which I seem to agree with. It's not as though I was ever opposed to the Ostfront though. I have read a few of the books mentioned here. Stalingrad and Fall of Berlin, both by Beevor, are the most recent. Oi! How could I forget Cross of Iron!? A work of fiction, but still an excellent book.
  19. It would seem as though I am alone on this on, eh? I seem to recall some people stating that they find BB to be a little less fun, as they are not at all interested in the Ostfront. Some, IIRC, even stated that they would not buy the game based on this bias. VJ and SFB, can you fellows recommend some good reading? As the onset of winter draws near, I find myself reading a great deal more.
  20. So, now that the vast Eastern Front in it's entirety is now gloriously packed into our little computer boxes, how many of you who weren't all that interested in said front are beginning to become more inquisitive? I believe I fall into this category. Prior to CMBB, my knowledge of the eastern front was severely limited, and any inclination to read up on that theater of the war was minimal. That has all changed lately. Currently, I am reading Paulus and Stalingrad: A Life of Field-Marshall Friedrich Paulus, War on the Eastern Front: The German Soldier in Russia, and Panzer Leader by Guderian. The latter isn't exclusively about the eastern front, but still has some interesting information on fighting in the east. That said, it's all quite fascinating. Just wondering, is anyone else is going through the same motions?
  21. I'm with you, James. Granted, it does take a great deal of role-playing to pull this off in any satisfactory way. One thing that seems to work in solving the "I know what the other side is doing" problem is to use the experience level, and command ratings of your platoon leaders/company commanders. The theory is to issue orders that correspond to these ratings. A green commander with no command bonus would probably be more likely to make bad decisions, and not be able to read the "flow of the battle", so to speak, as a veteran commander. It seems to work for me. Also, if you take the time to work it out, you can limit the effect of universal spotting. If your T34 can't see that PZIV sneaking up around that house, he should not be able to react to the threat. If you can separate yourself the obvious limitations such a game carries, it's actually quite fun. Plus, your record will always be 50/50!
  22. I figure I've been mooching off of the community for far to long a time now. I want to give something back. I'm fairly adept with Photoshop, and I have nothing better to do, so I thought I'd do something constructive. Something people other than myself can enjoy. Something to share with future generations and all that jazz. Yes, my friends, I think I shall try my hand at modding. All I need to get started is a bitmap list and a bottle of cheap booze. The booze I can cover, it's the BMP list that I need a little help with. Can one of you fine gentlemen/ladies point me in the right direction?
  23. Hello Agua. Considering the above comment, couldn't you envision a situation on the battlefield (after initial recon has taken place) that would require you, acting a Lt. or squad leader, to send a few of your men to "have a look see over that hill"? Although I do agree that it could be considered gamey by some, and supposedly rightfully so, I can't see it as being an exploitation. For the sake of argument, would it be more acceptable to send a full squad in place of the half, trading off greater losses for info? I guess the only answer I can come up with requires a bit of "role playing", if you will. In other words, purposefully delaying orders (for a turn or so, depending) based upon the information gained by the split squad to simulate the time it takes for a runner to deliver a message to the HQ. I would assume the time to respond the info after that point would be part of the normal command delays. This, of course, would probably be quite difficult to implement in multiplayer unless you completely trust your opponent. I sometimes use this method vs the AI, and it seems to work.
  24. I suffered a minor defeat my first time. After I assessed what went wrong, I came to the conclusion that time is the major factor in this scenario. I waited about two turns too long to begin the assault. To my misfortune, the game ended right on the last turn, electing not to give me a few extra minutes to take the flag. This really blew as I had my assault element in the small houses next to the flag, and had just secured the trenches closest to the starting position. The Germans have at their disposal everything needed to capture the flag. The 75mm (IIRC) infantry gun is instrumental in ensuring victory. The trick is knowing exactly when to launch the assault across the open into the patch of trees. I suppose the same could be said for any scenario though.
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