CMplayer Posted June 27, 2001 Share Posted June 27, 2001 If you use a 'road through forest' tile in what is otherwise open ground, you get the bizarre side effect of troops advancing along the side of the road with full forest cover, despite the fact that the strip of trees is exremely narrow. Hardly a forest. (It's actually clever as a way of representing a deep ditch, but then I'd rather see a 'road with deep ditch tile' which doesn't block LOS. Location:in ditch) I'm not complaining, but that sort of thing could get really strange if CM2 uses 5x5 tiles. Given the way troops run for cover, it's gonna be 'pack em in boys!'. Link to comment Share on other sites More sharing options...
Gyrene Posted June 27, 2001 Share Posted June 27, 2001 CMPlayer: Don't forget that what you see on the screen and what the program uses internally are often quite different. If you go down to "realistic" scale, you might get a better idea of how much cover is available. I do agree that sometimes a tiny sliver of "woods" offers more cover and concealment than it should. Gyrene Link to comment Share on other sites More sharing options...
CMplayer Posted June 27, 2001 Author Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Gyrene: CMPlayer: Don't forget that what you see on the screen and what the program uses internally are often quite different. If you go down to "realistic" scale, you might get a better idea of how much cover is available. <HR></BLOCKQUOTE> Sure, but then also don't forget that those 3 little guys are actually 9-12 men. regards, --Rett Link to comment Share on other sites More sharing options...
Gyrene Posted June 27, 2001 Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>Sure, but then also don't forget that those 3 little guys are actually 9-12 men. <HR></BLOCKQUOTE> Hehe, that paints a pretty funny picture...A whole squad of troops hiding behind a single elm. Gyrene Link to comment Share on other sites More sharing options...
dNorwood Posted June 27, 2001 Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by CMplayer: but then I'd rather see a 'road with deep ditch tile' which doesn't block LOS. Location:in ditch) <HR></BLOCKQUOTE> I've got the perfect sound file - "You're in the Army now - "You're in the Army now - "Get out of the ditch, you son of a #$%$#^ "You're in the Army now - Link to comment Share on other sites More sharing options...
CMplayer Posted June 27, 2001 Author Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by dNorwood: I've got the perfect sound file - "You're in the Army now - "You're in the Army now - "Get out of the ditch, you son of a #$%$#^ "You're in the Army now -<HR></BLOCKQUOTE> One of my favourites is 'Ouch, My LEG!' shouted by a tank commander when he gets hid by a sniper. It was either a magic bullet, or maybe he was sunbathing on top of the tank. (possible since they say what you see on the screen is only an abstraction of the maths in the game engine) --Rett Link to comment Share on other sites More sharing options...
Herr Oberst Posted June 27, 2001 Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>I'm not complaining, but that sort of thing could get really strange if CM2 uses 5x5 tiles. Given the way troops run for cover, it's gonna be 'pack em in boys!'. <HR></BLOCKQUOTE> CMPlayer, Go read some history and you'll see that those ditches along the sides of the road aren't always what they're cracked up to be... In the Battle for the Hurtgen Forest, some of the more devious German commanders had their troops litter the ditches with small schu mines (just big enough to blow off a hand or a foot, or make a good sized hole in someone). Position a machine gun farther down the road, and wait for the advancing troops to walk through the kill zone. One burst from the MG, and everyone dives for cover. Where? You guessed it. Boom, boom, boom. Link to comment Share on other sites More sharing options...
WWB Posted June 27, 2001 Share Posted June 27, 2001 Also, while your men might be in 'Light Trees' the compuer actually takes the area of the square unit base and compares it to the terrain underfoot then puts some parts of the squad in whaever it is standing in. WWB Link to comment Share on other sites More sharing options...
CMplayer Posted June 27, 2001 Author Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Herr Oberst: CMPlayer, Go read some history and you'll see that those ditches along the sides of the road aren't always what they're cracked up to be... In the Battle for the Hurtgen Forest, some of the more devious German commanders had their troops litter the ditches with small schu mines (just big enough to blow off a hand or a foot, or make a good sized hole in someone). Position a machine gun farther down the road, and wait for the advancing troops to walk through the kill zone. One burst from the MG, and everyone dives for cover. Where? You guessed it. Boom, boom, boom.<HR></BLOCKQUOTE> That's very interesting, but I don't see what it has to do with my post. --Rett Link to comment Share on other sites More sharing options...
CMplayer Posted June 27, 2001 Author Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by wwb_99: Also, while your men might be in 'Light Trees' the compuer actually takes the area of the square unit base and compares it to the terrain underfoot then puts some parts of the squad in whaever it is standing in. WWB<HR></BLOCKQUOTE> :confused: Could you run that by me one more time? --Rett Link to comment Share on other sites More sharing options...
offtaskagain Posted June 27, 2001 Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Herr Oberst: CMPlayer, Go read some history and you'll see that those ditches along the sides of the road aren't always what they're cracked up to be... In the Battle for the Hurtgen Forest, some of the more devious German commanders had their troops litter the ditches with small schu mines (just big enough to blow off a hand or a foot, or make a good sized hole in someone). Position a machine gun farther down the road, and wait for the advancing troops to walk through the kill zone. One burst from the MG, and everyone dives for cover. Where? You guessed it. Boom, boom, boom.<HR></BLOCKQUOTE> These days they line the ditches with primacord and wait till its full... Link to comment Share on other sites More sharing options...
Pzman Posted June 27, 2001 Share Posted June 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by CMplayer: Sure, but then also don't forget that those 3 little guys are actually 9-12 men. regards, --Rett<HR></BLOCKQUOTE> Must we forget that each square is a 20m square area. If you know what I mean as in 20m with the little two by it. Link to comment Share on other sites More sharing options...
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