Graaf Spee Posted December 25, 2001 Share Posted December 25, 2001 Will the AI be able to use the second story in CMBB? I have not read anything about it but it sure would be nice if it would. Especially when figthing in Stalingrad /Kristian Link to comment Share on other sites More sharing options...
CMplayer Posted December 25, 2001 Share Posted December 25, 2001 You mean it doesn't already? I never noticed that. Link to comment Share on other sites More sharing options...
Graaf Spee Posted December 25, 2001 Author Share Posted December 25, 2001 Have you ever seen AI infantry on the second floor? Sure if the unit is locked in place in the setup, but never if the AI is allowed to place its troops where it want to. /Kristian Link to comment Share on other sites More sharing options...
CMplayer Posted December 25, 2001 Share Posted December 25, 2001 That's an interesting observation. I wonder if the AI can't even think of putting an an arty spotter on the second floor. Link to comment Share on other sites More sharing options...
Kurtz Posted December 25, 2001 Share Posted December 25, 2001 That's because the AI knows that there is no chance of getting the troops on the second floor out before the building collapses when your opponent brings up a Wirbelwind or a 40 mm Bofors gun. Link to comment Share on other sites More sharing options...
Graaf Spee Posted December 25, 2001 Author Share Posted December 25, 2001 <blockquote>quote:</font><hr>Originally posted by Kurtz: That's because the AI knows that there is no chance of getting the troops on the second floor out before the building collapses when your opponent brings up a Wirbelwind or a 40 mm Bofors gun. <hr></blockquote> So thats whats coming up next. After Ive finnished off those pathetic platoons of yours. Always nice to have smg squads at 100m+ range Or maybe you are just trying to trick me to leave my warm and comfortable church? Decisions decisions... But maybe you're right. It could just be some kind of compensation for the ease which buildings can be knocked down. /Kristian Link to comment Share on other sites More sharing options...
CMplayer Posted December 25, 2001 Share Posted December 25, 2001 That's gamey. Link to comment Share on other sites More sharing options...
Stoffel Posted December 25, 2001 Share Posted December 25, 2001 yeah!! very gamey SMG platoons!!!! :eek: :eek: :mad: Link to comment Share on other sites More sharing options...
CMplayer Posted December 25, 2001 Share Posted December 25, 2001 not them. Link to comment Share on other sites More sharing options...
Graaf Spee Posted December 26, 2001 Author Share Posted December 26, 2001 Back to the original quwstion. Will the AI use the second level in buildings? /Kristian Link to comment Share on other sites More sharing options...
CMplayer Posted December 26, 2001 Share Posted December 26, 2001 bump Link to comment Share on other sites More sharing options...
Graaf Spee Posted December 27, 2001 Author Share Posted December 27, 2001 Does anybody know? /Kristian Link to comment Share on other sites More sharing options...
WWB Posted December 27, 2001 Share Posted December 27, 2001 I think the AI is programmed to avoid going upstairs in 2 level buildings. Up high is a bad place to be when shells start flying. WWB Link to comment Share on other sites More sharing options...
Graaf Spee Posted December 28, 2001 Author Share Posted December 28, 2001 <blockquote>quote:</font><hr>Originally posted by wwb_99: I think the AI is programmed to avoid going upstairs in 2 level buildings. Up high is a bad place to be when shells start flying. WWB<hr></blockquote> I've always understood that the AI just can't 'see' the second level. But I might be wrong. It was a very long time since I read it. /Kristian Link to comment Share on other sites More sharing options...
CMplayer Posted December 28, 2001 Share Posted December 28, 2001 <blockquote>quote:</font><hr>Originally posted by wwb_99: I think the AI is programmed to avoid going upstairs in 2 level buildings. Up high is a bad place to be when shells start flying. <hr></blockquote> OTOH it's a good place to be when shells aren't flying in order to improve observation. Of course CM is such a complex game that it must be much much harder to program than chess. So we shouldn't expect too much of the AI. For that reason, it would be good for the AI to have attack and defense plans 'scripted' as in TACops for scenarios you play against the computer. Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted December 28, 2001 Share Posted December 28, 2001 If the AI can use the upper floor in CMBB then maybe it will also deploy troops on the upper floors when a new battle in an operation loads. As it is now all the troops you had placed on the upper floors get moved to the lower floors. Just a minor inconvenience, but something that should be fixed nonetheless. Link to comment Share on other sites More sharing options...
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