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StuG III/IV and armor abstraction.


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IMO StuG is the vehicle that suffers most from CMBOs way to model armor and its slopes. CMBO model works fine with hetzer or jpz-IV, but not with StuGIII/IV because there are many different slopes.

If you look front armor of Stugs youll see that

only very small piece of it is at 10degree angle. Otherwise its very well sloped. Still 100% of front hull hits are to that worst sloped little area due to CMBO way to model armor as single slope.

Also Königstiger front turret has this same problem. Take a look at it too.

What do you people think?

Any allied armor suffering from this simplified(slope) damage model?

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Also Königstiger front turret has this same problem. Take a look at it too.

illo, just to clarify that you do not mean that the konigstiger's turret, and upper and lower hull are given the same slope modification are you?

You bring up a good point. Hopefully BTS will look into this.

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No I mean that the Königstiger's front turret plate is only about 50% of its of its turrets whole frontal profile. Another 50% that you see from front are VERY sloped(from front aspect) turret sides. CM models 100% of turrets front profile hits as front turret hits.

Panther131, if you look at vehicle info youll see that each general area of tank has its own slope angle.

For example

If CM models:

(upper) front hull 10dgr

lower front hull 20dgr

and so on...

So if this tank in Real Life has most of its upper front hull sloped at 60dgr angle and only minor area at 10dgr we have a problem.

Most hits that penetrate in CM could actually ricochet in Real Life.

[ 04-27-2001: Message edited by: illo ]

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Take a closer look at the stats. The upper hull is 10 degrees c. The c stands for curved or "having different slopes". This means that there is a channce that the shot will hit a part of the tank that has a grwater angle than 10 degrees. So it is pretty well modelled. smile.gif

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Folks,

if you look at the turret or upper hull armour data for the Tiger 2, the Panther and the StuG, you see a "C".

That indicates "curved armour" and it means that the game will treat this part of the tank as if a certain percentage of shots hit a much better angle.

Similar issue is the "+" on the Tiger 1, for a certain percentage of shots it is much more than 100mm.

From what I can see, your point is exactly addressed in the game.

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