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AI Arty FO - Only smoke & no fire!


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I've noticed in several QB that the AI seems to prefer to fire smoke instead of HE?!? I never use it for smoke (granted, I'm sure I could use it more). It's seems strange for me when the AI uses 155mm FO to lay down smoke on my village instead for reducing it to rubble along with my troops! Anyone else experienced "over smoking"?

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André

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Yeah, for 81mm mortars I can understand if the AI prefers to smoke

my positions. But with the big guns it's just stupid.

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Now, would this brilliant plan involve us climbing out of

our trenches and walking slowly towards the enemy sir?

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Guest Mr. Johnson-<THC>-

yeah, AI likes very much to smoke large areas and give my troops a chance to change barrels, get a bite to eat at a drivethru, etc. Then we get back to business.

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Well sometimes they actually manage to overrun you with the help of smoke. I've seen the AI smoke up my AT guns several times and then move in lot's of stuff to finish it off when the smoke cleared. If BTS is to change it they'll have to tweak not rewrite because it works against me at least.

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howardb and the rest of ya'll are correct. AI does tend to use smoke alot but I also have had the AI beat the snot outta me a number of times with arty/mortar HE. So it can happen, just maybe not as much as we humans would.

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unca pathy will show ya the path,

if only he could find it himself!

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Guest Michael emrys

I must be living on another planet. I've only had the AI opponent use smoke against me once, and that was only briefly and not very effectively.

Once, I had the TacAI take over one of *my* mortars and substitute smoke for the HE I had ordered, which annoyed me mightily.

Michael

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Michael emrys:

I must be living on another planet. I've only had the AI opponent use smoke against me once, and that was only briefly and not very effectively.<HR></BLOCKQUOTE>

Do you play mostly as allies? That might explain it somewhat.

The way I see it, if the AI sees something it feels it can't handle,

(Tiger, pillbox..) it smokes it.

Then it forgets what you had in there and after the smoke clears

it smokes you again. rolleyes.gif

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Now, would this brilliant plan involve us climbing out of

our trenches and walking slowly towards the enemy sir?

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Never underestimate the value of a well placed and timed smoke barrage. Very usefull if you wish to 'quater the board' to try and bring all of your firepower onto selected targets. I almost always try to save a mission or two for smoke, just in case.

Of course, I never see the AI exploite smoke the way I like to, it seems just to want to buy a little time.

[This message has been edited by GIJim (edited 08-17-2000).]

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I was thinking this was a bug with the 81mm mortars (Note: I only have the demo copy, full version on order). When using the 81mm to smoke and running out of rounds the 81mm people no longer will fire regular HE, but if I smoke till a few rounds left then HE I have a full load of HE to fire.

Just a thought.

ps. This is my first post.

pss. I have my anti-assimilation underwear on today, so dont even think about it Borg!

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Veni, vidi, panzerschrecki

[This message has been edited by Banshee (edited 08-17-2000).]

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Andre, I agree completely.

I've just finished a scenario from a campaign where The US AI spotted my King Tiger at the start of turn one. For the next ten or 12 turns it kept firing every Arty tube available, it seemed, in an attempt to smoke it and obscure its view. Meanwhile he advanced his numerous infantry and tank units towards my positions, over a open terrain. Hehe. smile.gif

And whaddaya know? In short: ammo runs out, smoke clears, every US unit including tanks is in plain view of nearly all my units.

After a few minutes of 'firing at will' I had all enemy units either dead (many), or running (few).

And I've told the AI repeatedly: Don't do that. biggrin.gif

Poor sucker has to advance over the exact same terrain, next battle. Only this time without its precious FO's, cos of course I took good care to take them out first...

Oh, and I definitely agree with the bit about "the value of well timed smoke barrages." The AI just tends to overdo it in many cases. Just my Euro 0.02.

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I am not a racialist, but, und this is a big but, we in the National Bocialist Party believe das überleben muss gestammen sein mit der schneaky Armstrong-Jones (Mr. Hilter)

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Banshee:

I was thinking this was a bug with the 81mm mortars (Note: I only have the demo copy, full version on order). When using the 81mm to smoke and running out of rounds the 81mm people no longer will fire regular HE, but if I smoke till a few rounds left then HE I have a full load of HE to fire.

ps. This is my first post.

pss. I have my anti-assimilation underwear on today, so dont even think about it Borg!

<HR></BLOCKQUOTE>

Hi Banshee, and welcome to the board!

First of all, do yourself a favor and order this game ASAP. I promise you, you won't be sorry. smile.gif Ah, never mind, I now see you already did!

As for the supposed 81MM bug: That is indeed not what's supposed to happen. Did you experience this once, or more often? first time I hear about this.

Maybe you also wanna get one of those new 'I-mod' thingies to complement your Anti-Borg undies. I hear they rock. biggrin.gif

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I am not a racialist, but, und this is a big but, we in the National Bocialist Party believe das überleben muss gestammen sein mit der schneaky Armstrong-Jones (Mr. Hilter)

[This message has been edited by Juju (edited 08-17-2000).]

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Juju:

Hi Banshee, and welcome to the board!

First of all, do yourself a favor and order this game ASAP. I promise you, you won't be sorry. smile.gif Ah, never mind, I now see you already did!

As for the supposed 81MM bug: That is indeed not what's supposed to happen. Did you experience this once, or more often? first time I hear about this.

<HR></BLOCKQUOTE>

Game just came in the mail! So i will test it with this version, I could reliably recreate this occurence (81mm firing all smoke then cant fire any HE) in VoT. I'll try in other scenarios, it might just be a demo thing, was never a big deal just something I noticed when I played VoT for the millionth time. What would happen is I would smoke the heck out of one side and then the FO's would no longer have an option for Target (or Target Wide, Smoke, or Cancel Target).

Can't wait to get my butt kicked via PBEM, see ya'll on the battle field. I'll be in the 3rd crater on the right.

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Veni, vidi, panzerschrecki

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Hey great! I could do with some buttkicking for a change since I almost always seem to lose my PBEM's. smile.gif So by all means send me a QB setup.

I prefer meeting engagements with about 1000 points worth of troops on a medium map. Think about it. E-mail adress is in my profile.

See ya, and have fun (got to remember that: 3rd crater on the right, 3rd crater on the right, 3rd crater on the right biggrin.gif).

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I am not a racialist, but, und this is a big but, we in the National Bocialist Party believe das überleben muss gestammen sein mit der schneaky Armstrong-Jones (Mr. Hilter)

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Ahh.. new QB, and guess what it happend again! The AI (Allies) had three FO (76mm,104mm and 144mm) and did nothing but fire smoke. The game ended with total german victory.... Maybe this is something for BTS to look into? I mean, it's not something that happens a few times, it occurs often and is in my view, a stupid use of heavy arty (100+mm). Yes, *sometimes* it can be effective, but as far as I've seen, the AI made a complete ass of himself everytime! smile.gif

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André

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Andre76:

Ahh.. new QB, and guess what it happend again! The AI (Allies) had three FO (76mm,104mm and 144mm) and did nothing but fire smoke. The game ended with total german victory.... Maybe this is something for BTS to look into? I mean, it's not something that happens a few times, it occurs often and is in my view, a stupid use of heavy arty (100+mm). Yes, *sometimes* it can be effective, but as far as I've seen, the AI made a complete ass of himself everytime! smile.gif

<HR></BLOCKQUOTE>

Been playing the full version the last couple days (dying a lot!) and I "RTFM" and that explained the whole issue. With FO's the # of rounds you get is fixed regardless of the type of shell you fire, so if you have a 12 round fire mission you could fire 12 smoke and the artillery battery would have filled it's "obligation".

I think the reason I was confused was I was so used to the onboard mortars which allow a # of rounds smoke and a # of rounds HE. As long as it all makes sense I'm happy.

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Veni, vidi, panzerschrecki

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