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Tigers at Ogledow Scenario


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Just a couple of minutes left in our PBEM of the above scenario.  One of the reinforcing JSII tanks got immobilized after coming on so my remaining 5 faced off frontally with 2 Tiger II's.  I've lost 4 JS II's and inflicted a partial penetration and an armour spalling.  Ouch!  Considering that the JS II's have 122 mm guns I am surprised how dominant the Tigers are.  This is the first scenario we have played in RT and it will be interesting to see how other scenarios with Tiger IIs play out.

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The armor penetration table from CMBB, no surprise the IS-2 has a hard time to deal with King Tiger at front arc.

But on the other hand, I noticed that in CMRT, the KT has a fair high chance to get its lower hull part be hit. That means KT is still vulnerable to 122mm in <1000m distance

xq4iphy.jpg

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There are 3 versions of the IS-2 in CM. Early, Mid and Late.

Early has a sub par gun and sub par armor.

Mid comes with a much better gun (both are 122mm) which can (surprisingly) easily slice through a king tiger at long range.

Late comes with a new hull design which has completely ridiculous amounts of armor.

The IS-2 that Chibot showed above is the Late model because it has the 120mm of hull armor at 60 degrees. That comes out to 240mm of armor from the horizontal. Even the king tiger has less armor than that on the upper hull, 233mm.

They are comparable tanks but I wouldn't want to go face to face with king tigers, even if you outnumber them 2.5:1 :)

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The IS-2 in "Tigers at Ogledow" are IS-2 (mid). So they are kind of underdog compared to KT, but KT should still respect their firepower.

 

I build a sandbox scenario, I put 1 KT vs 1 IS-2 early + 1 IS-2 mid + 1 IS-2 late in an open terrain at 1000 m distance. No way to run a monte carlo simulation here, but from my limited tests, I do feel the KT side has a 20% chance to suffer a humiliated defeat (got killed without take out any IS ) and 20% to achieve a total victory (by kill or disable all 3 IS) . The rest are KT taking out 1 or 2 IS then killed by the 122mm. Same as my pervious impression, all the fatal penetration happens at the low front hull. If KT's low front hull was hit, there is a small chance it won't cause a serious damage (armor spalling) , but very likely 122mm will penetrate through KT's low front armor plate, causing the KT destroyed.

On the IS side, IS-2 late is a monster, 88mm/L71 APCBC is just like a pingpong ball in front of its upper front hull armor plate (120mm/60 degree). But it can still be killed by penetrate low front hull/ turret/weapon mount.

I remember in CMBB, the IS-2 early version's front upper hull is just like a paper plate (the incorrect casting process which caused defect on armor plate was simulated). But in CMRT it is much more resilient than my thought. KT can penetrate its upper front armor but chance is not too high, you would rather the 88mm aim at the low front hull or turret to ensure a quick kill.

 

Edited by Chibot Mk IX
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One of the IS-2 Early fall victim to the 88mm , note the two on the upper hull failed to penetrate. One partially penetrate through the driver's vision port. Probably it kills the driver as it cause the IS-2 early panic and turn the side armor to the KT.

OFQz2jM.jpg

 

An IS-2 Mid,

same as the pervious one, it withstand several 88mm but got one partially penetrate through driver's vision port

EW4fmPE.jpg

 

Another IS-2 mid , one shot by KT, it was penetrated on the upper part but during the game the text reads "low front hull penetration" 

KAwQWTw.jpg

 

And here is the beast, IS-2 late 

even the hit on the driver's vision port cannot penetrate, the killing round went through the weapon mount

wkVsRRd.jpg

 

Another IS-2 late, it was killed by "low front hull penetration".

4ShDNVU.jpg

 

 

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