Flibby Posted January 12, 2021 Share Posted January 12, 2021 I'm not sure if this is working as intended, and if so I can see the logic, but after using my AT weapons (actual AT teams not just RPG teams) my teams lose morale and run away. I can understand this in a 'we don't want to stick around after making our position known to everyone in the vicinity' shoot and scoot methodology but I can't control where they are running to! 0 Quote Link to comment Share on other sites More sharing options...
Chibot Mk IX Posted January 14, 2021 Share Posted January 14, 2021 Guess your ATGM team bailed out from the building after firing missile? That's a game feature to simulate the flame after launch and pressure in a constrained area. you can hit "Pause" before the engagement to make your ATGM team stand their ground, and cancel any movement order automatically generated after firing. 1 Quote Link to comment Share on other sites More sharing options...
Flibby Posted January 14, 2021 Author Share Posted January 14, 2021 2 hours ago, Chibot Mk IX said: Guess your ATGM team bailed out from the building after firing missile? That's a game feature to simulate the flame after launch and pressure in a constrained area. you can hit "Pause" before the engagement to make your ATGM team stand their ground, and cancel any movement order automatically generated after firing. Perfect answer - thanks mate. 0 Quote Link to comment Share on other sites More sharing options...
fireship4 Posted January 15, 2021 Share Posted January 15, 2021 Also, don't fire rockets and missles from inside buildings! Unless it is the AT4 CS. 0 Quote Link to comment Share on other sites More sharing options...
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