JM Stuff Posted June 3, 2018 Share Posted June 3, 2018 Hola Folks A new mod is on the CMMODs, like the title say, this is an experimental or beta. waiting to your comments ! Enjoy ! 3j2m7 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted June 3, 2018 Share Posted June 3, 2018 (edited) Latest mod I see is SOUND MOD 2. Takes a while to deal with new mods. Listened to the files. They "sound" good. Looking forward to trying it. Edited June 3, 2018 by Erwin 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted June 3, 2018 Author Share Posted June 3, 2018 (edited) 29 minutes ago, Erwin said: Latest mod I see is SOUND MOD 2. Is that what you mean? No Erwin I made a mistake...now you are able to download it, this is the version 02, please let me know of yours comments I need to perform it !! I FORGET TO RENAME THE FILE THE FILE HAVE TO BE RENAME IN vehicle loop engine idle heavy AND PUT IN YOUR FOLDER VEHICLES LOOP SORRY FOR THIS INCONVENIENCE The Mod is operational now I renamed the file The file is perhaps a little to big in size ??? but this is only a Beta Mod Waiting to yours comments... JM Edited June 3, 2018 by 3j2m7 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted June 3, 2018 Share Posted June 3, 2018 Listened to it. Not sure if it's appropriate for in-game BG sounds. But, maybe rename it for the SPLASH or iNTRO "music". May be better used there. 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted June 3, 2018 Author Share Posted June 3, 2018 Don't understand is only a mod like another one ?? For a splash or intro music only this was not foreseen !! But ok thank you to your comment !! Probably I will delete it soon!! 0 Quote Link to comment Share on other sites More sharing options...
Falaise Posted June 3, 2018 Share Posted June 3, 2018 hello 3j2m7I try , it's surprising at first but it creates an atmosphereI do not have part 3 of your sounds you have removed 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted June 3, 2018 Author Share Posted June 3, 2018 1 hour ago, Falaise said: hello 3j2m7I try , it's surprising at first but it creates an atmosphereI do not have part 3 of your sounds you have removed Salut mon bon, thank you to post back. yes is surprising but I think in the good way isn t ?? This is the atmosphere that I want create ...I put the engine of two tanks I choose and change some sounds of Sherman and M 10 to change a little, but in fact the player dont really pay attention cos is almost the same sound... (Part 3 Small Arms falling cartridges, Part 4 Big Guns fallings cartridges), is not posting for the time, will try tomorrow if not than later, I am working now of the movements of soldiers with combat gear and weapons ...this is nice to recieve some infos I really appreciated a+ JM 0 Quote Link to comment Share on other sites More sharing options...
Taranis Posted June 6, 2018 Share Posted June 6, 2018 Personally, I find it really interesting. In the crew's POV, cutting of the engine is also a good way to listen the battlefield and possibly some panzer tracks... I'm also agree with you about the fact that the sound immersion is really important and that the engine sounds seems sometimes too persistant and monotone. Maybe the engine cutting are actual too sudden and too frequent ? 1 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted June 6, 2018 Author Share Posted June 6, 2018 (edited) 2 hours ago, ironsturm said: Personally, I find it really interesting. In the crew's POV, cutting of the engine is also a good way to listen the battlefield and possibly some panzer tracks... I'm also agree with you about the fact that the sound immersion is really important and that the engine sounds seems sometimes too persistant and monotone. Maybe the engine cutting are actual too sudden and too frequent ? Thank you to yours comments this one is on the way to have some change...this is why I included differents sounds but almost in the same level the player don't "stay" always with the same vehicles and move another one or a squad...and an other engines has always another sound. I was waiting to recieve some advices, a second part is on the way for the light vehicles... Edited June 6, 2018 by 3j2m7 0 Quote Link to comment Share on other sites More sharing options...
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