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Known bug? MG in building produces undeleteable waypoint


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Sometimes during setup, deploying a machinegun team in a building will produce a waypoint that can be moved around but not deleted. It causes the MG team to pack up immediately upon starting the battle.

It seems to be caused by deplying the MG, setting a covered arc, then issuing various facing commands.

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4 hours ago, IanL said:

Sounds familiar...

Previous post about this here:

The problem has been reported and is in the queue to be fixed. ETA's are not given so that's as much as is known.

Yes, I thought I had read a report about it before, but couldn't find the old post. If I remember correctly, back then the issue was identified but nobody knew how to reproduce it. So I figured that out at least.

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