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Targeting options/priorities


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11 hours ago, womble said:

However, the lack of visual cue for the user might mean that the don't realise the congested overhead is what's stopping the mortar shooting.

Yes indeed. I may have misunderstood the author's line of thought with that prior post, as it's an easy issue to confuse re: the game engine. I know I played my first battle or two under some similar misconceptions.

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