zinzan Posted November 18, 2015 Share Posted November 18, 2015 So, questions with regard to no effect for glare, shadows, lighting, etc., Is this AI only? Is there no effect H2H? Do contacts icons appears regardless of these visibility factors?Thanks!1. No AI & H2H - No affect at all.*2. Yes they have no affect on the game whatsoever.** glare, shadows etc - the level of lighting (daylight, mist, dusk etc does have an affect) 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted November 19, 2015 Share Posted November 19, 2015 I''ll take $20 worth of your freshest batch so I can hand some out free to the audience hereabouts. So, questions with regard to no effect for glare, shadows, lighting, etc., Is this AI only? Is there no effect H2H? Do contacts icons appears regardless of these visibility factors?Thanks!no it is across the board, none of the above will help or hurt. Maybe in a next generation engine, but not this one. Dynamic lighting events with an impact on spotting would be outstanding, but currently burning vehicles have no impact beyond looking cool at night. 0 Quote Link to comment Share on other sites More sharing options...
eniced73 Posted November 22, 2015 Share Posted November 22, 2015 Disregarding "real life" tactics regarding whether or not to park OT vehicles in trees. I would say it is definitely a good idea "game" wise. Reason being that trees and little ole shrubs will stop AP rounds fired at your units. Gives you another level of protection if you fail to pass your spotting roll and the enemy gets a jump on you. 0 Quote Link to comment Share on other sites More sharing options...
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