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Will ai use blast?


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Back for CMBN basegame I concocted a little scenario (Kings In Retirement) that required to AI to blast through walls at several points during the allied advance. It worked like a charm. Its more problematic during QB because the orders are so broad-brush that the AI can easily interpret and given order as 'go for a long walk'.  :)

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I've seen the AI "randomly" blow a hole in a fence that all its elements could have jumped over. If it's that ready to use the demo charges, it ought to be possible to make it use them sensibly too. I expect the obstacle has to be quite broad to stop the engineers going round rather than through; a very short (both in distance and allowed time to complete) movement order might help.

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