CoolColJ Posted December 8, 1999 Share Posted December 8, 1999 Hi I've tweaked the beta demo textures to make all the tanks look sharper and more realistic, and the grass etc to look lighter and nicer! :0 If anyone is interested I'll upload them to my website for downloading. ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ Link to comment Share on other sites More sharing options...
DesertFox Posted December 8, 1999 Share Posted December 8, 1999 I´d be VERY interested to see them. Have you tweaked the soldier graphics too? IMO they look a little like toons. Helge ============== Sbelling chequed wyth MICROSOFT SPELLCHECKER - vorgs grate! Link to comment Share on other sites More sharing options...
Craig Posted December 8, 1999 Share Posted December 8, 1999 Yes, very much interested. Any idea when you could do this, and how big the download will be? Link to comment Share on other sites More sharing options...
Stef Posted December 8, 1999 Share Posted December 8, 1999 Hi, I´d be VERY interested too !! Stephan Link to comment Share on other sites More sharing options...
dumbo Posted December 8, 1999 Share Posted December 8, 1999 Coolj: What is that girl eating? Looks like an Apricot open faced sandwich! Nice pic tho. Link to comment Share on other sites More sharing options...
howardb Posted December 8, 1999 Share Posted December 8, 1999 sounds very interesting. The game isn't finished and pple are starting with mod's. Mod's are great if you ask me it's just that developers usually don't like them heheh Link to comment Share on other sites More sharing options...
CoolColJ Posted December 9, 1999 Author Share Posted December 9, 1999 Ok Its all done - and its on my website - about 3.5 meg total. http://www.geocities.com/coolcol/ Basicly I wanted the game to look like it was sunny, because there is a blue sky right?! And I also sharpened up the vehicle GFX a bit, tweaked the soldiers a tiny bit here and there, changed the river texture. I think it looks a lot better Still slightly rough, but I'll wait till the full version is out to go crazy I may not need to tweak it.... But I recommend everyone to check it out! It greatly enhances CM's visual Here judge for your self! Before--- After- Please let me know what you think Hehe - actually that girl is eating a Lemon yuck ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ [This message has been edited by CoolColJ (edited 12-09-99).] Link to comment Share on other sites More sharing options...
CoolColJ Posted December 9, 1999 Author Share Posted December 9, 1999 I tried putting numbers on the tanks - but it didn't turn out too well The number is displayed correctly on one side, but is reversed on the other side of the tank doh! ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ Link to comment Share on other sites More sharing options...
billcarey Posted December 9, 1999 Share Posted December 9, 1999 Cool Textures I modified the shermans to have a firebolt on the side of the turret and I think it turned out ok. If someone has a place to put it I will post a picture of the tanks. (Kind of a platoon insignia thing...) - Bill Link to comment Share on other sites More sharing options...
Guest Pham Posted December 9, 1999 Share Posted December 9, 1999 Some texture changes I'd like to see are soldiers in black funeral suits, and bullseyes on any tank that I use. Actually, just put crosses on the grass texture and remove my men. It'll speed up the inevetable. Link to comment Share on other sites More sharing options...
SimonFox Posted December 9, 1999 Share Posted December 9, 1999 Hey soldier, stop lying on that grass sunbaking. Put your tunic back on and attack that town! Link to comment Share on other sites More sharing options...
CoolColJ Posted December 9, 1999 Author Share Posted December 9, 1999 I can say , that the my tweaked textures has improved my enjoyment of the game ten fold! True! The immersion factor has gone up heaps, it looks so much nicer now...question is do Mac users see the same thing we PC people see? ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ Link to comment Share on other sites More sharing options...
CoolColJ Posted December 9, 1999 Author Share Posted December 9, 1999 Hi all Stephan Galamblos submitted some cool "Das Reich" marked vehicles too me ANyhow, I'll make them available for download from my website latter today, if I have Stephan's permission A perfect compliment to my Tweaked Texture set ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ Link to comment Share on other sites More sharing options...
billcarey Posted December 10, 1999 Share Posted December 10, 1999 CoolColJ, Unfortunately, Mac users do not see the same thing PC users see. The Mac version of CM stores the images for the game in three resource files. This is in many ways better than 15000 separate images, and in many ways worse. (No Platform War!) I suppose you could write a converter that extracts the picts from the resource to bmps and vice versa. I don't think it would be a significant coding task, but I'm not farmiliar enough with the file structures to pull it off... Do you remember which textures you changed by any chance? I can copy them 1 by 1 but there are so many... Bill [This message has been edited by billcarey (edited 12-09-99).] Link to comment Share on other sites More sharing options...
CoolColJ Posted December 10, 1999 Author Share Posted December 10, 1999 Hmm Ok can you do thumbnails of the BMP files, that would make a lot easier Main things - sky, all tanks, soldiers, all the grass/ground textures, the river (blue one), bridge, all the buildings, all the infantry weapons - just about everything! except the tress... BTW does it look as dark on the mac as it does on the PC (the original textures) ? Ps - if you pull it off Let me know and I'll host the mac version on my site as well ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ [This message has been edited by CoolColJ (edited 12-10-99).] Link to comment Share on other sites More sharing options...
Berlichtingen Posted December 10, 1999 Share Posted December 10, 1999 <BLOCKQUOTE>quote:</font><HR>This is in many ways better than 15000 separate images, and in many ways worse.<HR></BLOCKQUOTE> Not to start a platform war, but how is it worse? Link to comment Share on other sites More sharing options...
Berlichtingen Posted December 10, 1999 Share Posted December 10, 1999 CoolColJ, I just downloaded your textures, and I see what billcarey means. Thumbnails aren't really what we need. Could you make a zip of just the BMPs you changed? That way, billcarey or I could do the ResEditing necessary for the Mac. Link to comment Share on other sites More sharing options...
Berlichtingen Posted December 10, 1999 Share Posted December 10, 1999 <BLOCKQUOTE>quote:</font><HR>BTW does it look as dark on the mac as it does on the PC (the original textures)?<HR></BLOCKQUOTE> All things being the same, graphics tend to be darker on the PC. Has to do with the way each platform works with RGB. Link to comment Share on other sites More sharing options...
CoolColJ Posted December 10, 1999 Author Share Posted December 10, 1999 Then you probably won't need to get the tweaked texture set, there are only a few things that I changed radically Probably why the textures were so dark! ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ Link to comment Share on other sites More sharing options...
CoolColJ Posted December 10, 1999 Author Share Posted December 10, 1999 Ok ANother texture mod I've added a Plain Grass texture for download on my website - basicly to give the Beta Demo a nice clean look, for those who like that minatures feel I designed it to be used with my Tweaked Textures set, I haven't tried using it with the original texture set, you have been warned ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ Link to comment Share on other sites More sharing options...
billcarey Posted December 10, 1999 Share Posted December 10, 1999 Berlichtingen <quote> Not to start a platform war, but how is it worse? </quote> I am speaking primarily from a knowledge of the way the mac handles images and resources. If the PC does it very different somehow, then tell me and I will say nothing more. From a coding standpoint it is *much* easier on the mac to work with resources than with individual pucture files. i.e. instead of using the file manager to open 15k files you use it to open say, three. Also, loading resources to memory is easier than loding picture files on the mac. If the coding is different on the pc it may be better to use pics. Orgainization: You can give the pictures both a number and a name. This is useful for finding the "scattered trees" texture without knowing that it is pict number 74854. If you are in the mood you can group picts in resources by what they are so that there is a file for terrain, a file for tanks, etc. BTS did not do this, but it could be done. Also having 3 files clutters the filing system much less (and copies faster and is smaller) My graphics file is 5.5mb and the BMPs are 8.8mb. This will be significant when the whole game is released. Resources have problems to (corruption...) and you need to have res-edit to play with them. A dangerous but fun program... BTW: Does anyone know what BMPs look like (internally) I need to know thier file structure before I play with a shape shuttle for CM. Are they compressed? - Bill Link to comment Share on other sites More sharing options...
Guest KwazyDog Posted December 10, 1999 Share Posted December 10, 1999 Just so you guys know, the textures in the latest betas for the grass have been changed dramatically from the ones in the beta demo They really did come out looking awesome. Theyve added a lot to the 'feel' of the game. Link to comment Share on other sites More sharing options...
CoolColJ Posted December 10, 1999 Author Share Posted December 10, 1999 Bill I think BTS should be able to help you here ANyone care for some "Kilroy was here" graffitti for your SHermans ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ [This message has been edited by CoolColJ (edited 12-10-99).] Link to comment Share on other sites More sharing options...
Schrodi Posted December 10, 1999 Share Posted December 10, 1999 What platform was CM developed on and why? Does anyone know? Link to comment Share on other sites More sharing options...
Ben Galanti Posted December 10, 1999 Share Posted December 10, 1999 I think it is mostly being coded on a Mac, but obviously there is simultanous work done on the PC (well, I suspect that Charles is a good coder, and as such, most of the code is platform independent anyway.) As for why, I assume it's becuase Charles and Steve are both Mac users [This message has been edited by Ben Galanti (edited 12-10-99).] Link to comment Share on other sites More sharing options...
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