Bulletpoint Posted November 2, 2014 Share Posted November 2, 2014 So, intel indicates a line of enemy 88's behind hedgerow in a forest. 105mm off-map artillery to do the job. "General" or "Personnel" mission? In real life, I guess the airburst rounds would work best, but what about in this game? 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted November 2, 2014 Author Share Posted November 2, 2014 Specifically thinking about whether the trees would absorb the fragments, and if the 88's gun shield would make the crew count as being in a vehicle, even though it should not block fragments from above and behind... 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted November 2, 2014 Share Posted November 2, 2014 If they are in a forest and under trees, it shouldn't even be necessary to use airbursts since there should be plenty of treebursts. Furthermore, you might find it necessary to destroy the gun and you will need groundbursts for that. Michael 0 Quote Link to comment Share on other sites More sharing options...
Tempestzzzz Posted November 2, 2014 Share Posted November 2, 2014 Don't need to destroy the gun. Just destroy/incapacitate the crew. Tree burst should do it per real life-if they have no top cover. http://www.texasmilitaryforcesmuseum.org/36division/archives/141/14169.htm "Even a little artillery was able to do a lot of damage in these woods. The destructiveness of one tree burst alone was equal to several shells exploding in open ground. But for the first time in France the Germans had the artillery. "They fired all the time. They fired more than we did, and it's the only time I ever saw that happen," remarked an Engineer officer who had been forced to commit his company on the line as infantry and was undergoing his first experience with tree bursts. They had the SP's, too, and these high velocity 88's, bursting into the treetops, added to the hail of shell fragments descending upon us. " 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted November 3, 2014 Share Posted November 3, 2014 Don't need to destroy the gun. Just destroy/incapacitate the crew. Recent reports have indicated that that is remarkably difficult to do, which is why I mentioned taking out the gun too. Michael 0 Quote Link to comment Share on other sites More sharing options...
Col Deadmarsh Posted November 3, 2014 Share Posted November 3, 2014 What the hell is airburst? Is that an actual order you can give? 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted November 3, 2014 Share Posted November 3, 2014 When you assign,artillery,missiln,you have the option to either pick general (enabled,by default) or antipersonel mode. I think 88s are a bit bugged at the moment with their crew too hard to kill then they should have been. Can any betatester report that to devs please? I've seen a hail of explosions just behind the gun with no crew casulties. They are really,too resilient them pesky buggers. 0 Quote Link to comment Share on other sites More sharing options...
Placebo Posted November 3, 2014 Share Posted November 3, 2014 When you assign,artillery,missiln,you have the option to either pick general (enabled,by default) or antipersonel mode./QUOTE] Unless i am mistaken I think this is only available for strikes ordered at the setup phase not in mission. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted November 3, 2014 Share Posted November 3, 2014 That is correct assumption, yes. 0 Quote Link to comment Share on other sites More sharing options...
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