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LOS oddity: Scenario and/or v3.1 bug?


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Hello,

I have just updated to 3.1.

I have resumed a WEGO campaign I was playing (Road to Montebourg, can't confirm which version) and have just entered in to the battle "The Labyrinth v2" and noticed some multiple cases of obviously bugged out LOS mechanics going on between units that have multiple rows of hedgreows between them.

Here are some saved games:

https://db.tt/uk7Umubn

https://db.tt/6p97S71h

Whats the issue? I can't really continue the campaign with this craziness going on.

PS: I am also noticing that the movement waypoints seem to float way above the ground surface! Probably related.

Bull

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Don't think even starting from a between mission save is working here.

I just opened up the save file from the start of the battle before "Labyrinth v2", surrendered (to just quickly get to the next battle "Labyrinth v2") and the floating movement markers persist in that battle. I didnt check but I am sure the LOS issues would also be present.

Here is the between mission save.

https://db.tt/LtmJuIvL

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^^^

PzIV's looking like bunkers. That's because the slave labor in the factories over-applied the zimmerit. Really. It's a feature. Made 'em look like rolling concrete blocks. Overstressed the drivetrain and broke 'em down. Made the war end sooner.

Okay, that was a joke.

Known issue. Thanks.

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Hello,

I have just updated to 3.1.

I have resumed a WEGO campaign I was playing (Road to Montebourg, can't confirm which version) and have just entered in to the battle "The Labyrinth v2" and noticed some multiple cases of obviously bugged out LOS mechanics going on between units that have multiple rows of hedgreows between them.

Here are some saved games:

https://db.tt/uk7Umubn

https://db.tt/6p97S71h

Whats the issue? I can't really continue the campaign with this craziness going on.

PS: I am also noticing that the movement waypoints seem to float way above the ground surface! Probably related.

Bull

Same thing here. I just got finished with the "Les Licornets" battle and moved to "The Labrynth". I had a funny feeling something was wrong in the beginning when I plotted my first maneuvers and noticed that the waypoints I had set were not at ground level. The waypoints were elevated above the ground. And then I spotted German positions from 700m away through 2 layers of bocage as they were shooting my advancing troops. How were these enemy troops shooting me??? A check of the LOS and sure enough it showed I had LOS even though looking at it through the camera at ground level there's no way you could see through that.

So I thought maybe a corrupt save might be the culprit. Picked up a save point on Les Licornets and went straight to the next mission. Problem remained the same and it seems it's specific to The Labrynth mission (which is just plain weird).

Oh well. I guess it's time to put the Road to Montebourg on hold and go back to Red Thunder or pick another campaign to play in CMBN! :)

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Buffpuff;1563088']Problem remained the same and it seems it's specific to The Labrynth mission (which is just plain weird).

Problem seems to be deeper. I also experienced the LOS problem in the Road to Montebourg campaign no matter which save game I opened.

After slamming my head against the wall and screeming around in the forum I opened a ticket. BF is looking into this.

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