Squallion Posted July 12, 2014 Share Posted July 12, 2014 I won't cause any spoilers here, but does anyone remember this level? Is there a way to disable mines? The only option I see is to mark them. 0 Quote Link to comment Share on other sites More sharing options...
DavidFields Posted July 12, 2014 Share Posted July 12, 2014 I suggest you go to the CMBN thread, search Courage and Fortitude--there has even been a recent thread there. 0 Quote Link to comment Share on other sites More sharing options...
Squallion Posted July 12, 2014 Author Share Posted July 12, 2014 I suggest you go to the CMBN thread, search Courage and Fortitude--there has even been a recent thread there. Wow, I even forgot this was the Red Thunder specific thread, to be honest. I just go to it every time. 0 Quote Link to comment Share on other sites More sharing options...
Squallion Posted July 12, 2014 Author Share Posted July 12, 2014 Did a google search. Couldn't find how to disable mines. 0 Quote Link to comment Share on other sites More sharing options...
spawncaptain Posted July 12, 2014 Share Posted July 12, 2014 You can't. Having the engineers mark them only reduces the chance of other friendly troops setting them off. Don't let them run through the marked minefield, though. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted July 12, 2014 Share Posted July 12, 2014 rtfm From page 81 MARK MINES This command enables engineer units to detect and mark hidden minefields so that other units are aware of them. Other units can then move through the marked minefield, albeit slowly. Mark Mines is a very slow movement command that takes the unit’s full attention and reduces awareness and returning fire. See the Encyclopedia chapter for more details about Mines. Restrictions - only Engineers can mark mines. Example - Marking mines under fire is suicidal unless you have other forces suppressing the enemy or call for a large scale smoke screen. From page 195 MINES There are three “flavors” of minefields in the game: anti-personnel, anti-tank, and mixed (meaning: a mix of both anti-personnel and anti-tank mines in the same field). Obviously, anti-personnel mines are meant to harm infantry primarily, while anti-tank mines are usually bigger and pack more punch, and are intended to disable or at least immobilize vehicles and tanks. Note: Anti-tank mines cannot be set off by infantry on foot, but anti-personnel mines can be set off by vehicles. Troops moving through minefields have some ability to notice the mines without exploding them. This is much more likely when: .......................................... - The soldiers are crawling or walking (and to a lesser extent, “hunting”) .......................................... - The soldiers are engineers .......................................... - The soldiers are experienced .......................................... - The minefield has already been discovered (e.g. by setting off a mine) Engineers have the ability to mark known minefields. After a minefield is marked by an engineer unit, other units may safely (but slowly) move through it without running the risk of setting off additional mines. See the Mark Mines command in the Command chaptommand in the Command chapter for more details. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted July 12, 2014 Share Posted July 12, 2014 Mines can also be destroyed by sympathetic explosion. You need something for a Blast command to work on, in the same AS, since you can't just Blast an arbitrary AS, though. 0 Quote Link to comment Share on other sites More sharing options...
Agua Posted July 14, 2014 Share Posted July 14, 2014 Mines can also be destroyed by sympathetic explosion. You need something for a Blast command to work on, in the same AS, since you can't just Blast an arbitrary AS, though. *****SPOILER****** Yes, as I recall, there is wire right at the bridge and if you blast the wire, the mines will explode sympathetically. 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted July 14, 2014 Share Posted July 14, 2014 *****SPOILER****** Yes, as I recall, there is wire right at the bridge and if you blast the wire, the mines will explode sympathetically. Yes, although it's important to note that there's no way to be 100% certain that the blast will take out all of the mines. Blasting multiple sections of the wire increases the chances of taking out all of the mines. IIRC, I removed all of the wire with several blasts, losing several engineers to sympathetic detonations in the process. But once this was done, the bridge was pretty much clear and I was able to advance infantry and tanks across the bridge fairly rapidly. Courage and Fortitude is a campaign where you have to make some tough choices; at times you do need to choose to sacrifice some units so that others may live to complete the mission. 0 Quote Link to comment Share on other sites More sharing options...
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