freeeman Posted June 11, 2013 Share Posted June 11, 2013 Can scenarios have EXIT zones that a player can move troops out of play? 0 Quote Link to comment Share on other sites More sharing options...
black_prince Posted June 11, 2013 Share Posted June 11, 2013 Yes. you move units onto the exit objective, after a short time they disappear and a couple of green arrows appear to show the units have left the area. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted June 11, 2013 Share Posted June 11, 2013 Can scenarios have EXIT zones that a player can move troops out of play? Be careful: some designers put EXIT zones -inside- your SETUP zone. It's a very cool mechanism, but if you place a unit in the exit zone, you won't have it for the battle. I've only seen it with campaigns. That allows you to keep certain units safe. Example: several trucks in an obviously bad area. You can acquire the ammo you want from them, put them in the exit zone, and they're safe. (Designer may not resupply the trucks for the next battle.) Lots of cool things can be done with exit zones. Ken 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted June 11, 2013 Share Posted June 11, 2013 Unfortunately, they can sometimes be very uncool too: In a recent campaign scenario, the oppo had an armored car that could fire at my forces with almost impunity from an ambush position in some woods- inside my exit zone. The most logical thing to do was to send tanks into the woods and attack it from several directions. But when they entered the exit zone - they, well,... exited. If I remember correctly, we had an option not to exit when entering an exit zone in CM1. That would have been handy here. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted June 11, 2013 Share Posted June 11, 2013 Exit zones aren't more common because they're tied to "Destroy" unit objectives. Any unit that is included in a "Destroy" VC is considered entirely destroyed at the end of the game unless it has exited the map, if there are any exit zones. 0 Quote Link to comment Share on other sites More sharing options...
freeeman Posted June 12, 2013 Author Share Posted June 12, 2013 Im pretty sure I remember this from cmbo 0 Quote Link to comment Share on other sites More sharing options...
freeeman Posted June 12, 2013 Author Share Posted June 12, 2013 Well, In the black forest of death, oops I mean beasts there is an exit like area.. to the next objective, I could see how exiting units could help in the next scenario if the game engine allowed.. for instance at a certain threshold in points the victor could opt for an alternative version.. more troops or better position for the follow up .. This game sure has grown up in a decade 0 Quote Link to comment Share on other sites More sharing options...
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