stormbringer3 Posted April 18, 2013 Share Posted April 18, 2013 I'm not sure about AA effects. I see that you can upgrade AA in cities etc. There are also AA units that you can build. What I'm not sure about is whether AA research helps the Corps units with a defense against air attack. Do you have to build AA units and station them near your Corps units so they have a defense against air attacks or will AA research give them an internal defense? Thanks for any info. Link to comment Share on other sites More sharing options...
Bill101 Posted April 18, 2013 Share Posted April 18, 2013 Hi The AA upgrade protects cities from enemy Bombers and Airships, while AA units themselves can protect from air attacks by all types of air unit, including Fighters. If the enemy are launching lots of Airship raids on London, then it might be easier to deploy an AA unit there, and/or research and upgrade London with AA tech, than to transfer Fighter units from France. Or you can just rely on your Fighters, but if the enemy bombers and Airships are escorted then your Fighters will duel with the enemy's escorting Fighters. AA units and the upgrade applied to resources have the advantage of always targeting the bombers and Airships attacking those resources. Link to comment Share on other sites More sharing options...
stormbringer3 Posted April 18, 2013 Author Share Posted April 18, 2013 Bill, Thanks for your information. The way I understand it now, AA units you that can build will only defend the square they're in, not help protect an adjacent square. Link to comment Share on other sites More sharing options...
Bill101 Posted April 19, 2013 Share Posted April 19, 2013 AA units will defend adjacent tiles too, so this does increase their usefulness. But it can be hard to decide whether more Fighters or AA is better, as of course only the former have any offensive capability. Link to comment Share on other sites More sharing options...
Strategiclayabout Posted April 19, 2013 Share Posted April 19, 2013 Hello there , I'd add AA is interesting to defend MPPs tiles close together (Cities/Mines) if your opponent starts a bombing campaign. Or when your advanced forces/HQs depend on a single tile/town in the rear for supply (difficult terrain, ports after landing). Link to comment Share on other sites More sharing options...
xwormwood Posted April 19, 2013 Share Posted April 19, 2013 It would become really usefull if it would fire AFTER fighter intercepted a bomber attack. I hope that this will change with SC3. Link to comment Share on other sites More sharing options...
SeaMonkey Posted April 19, 2013 Share Posted April 19, 2013 And that is exactly how it is suppose to work. Fighters represent a mobile defense while AA cover the fixed assets, both should defend in an enemy air attack. Link to comment Share on other sites More sharing options...
stormbringer3 Posted April 26, 2013 Author Share Posted April 26, 2013 I've a new question. Does AA stack? If I put an AA unit on a city tile where I have added AA to the city tile will I have two shots at attackers? Thanks. Link to comment Share on other sites More sharing options...
Sapare Posted April 27, 2013 Share Posted April 27, 2013 I've a new question. Does AA stack? If I put an AA unit on a city tile where I have added AA to the city tile will I have two shots at attackers? Thanks. The city AA does not actully shoot, it just adds a defence value which makes the airplane more likely to take damage/less likely to do damage while it bombs your city. As such, they do stack in that way, but the city AA will be more of a passive boon rather then aggresive. Link to comment Share on other sites More sharing options...
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