Battlefront Repository Posted May 17, 2012 Share Posted May 17, 2012 Adds japanese faces, uniforms, helmets, weapons and gear.Changes the british army in game to the imperial japanese army. Other modders will be releasing island maps, sound mods and other items for the pacific theater of operation in the future. More... 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted May 19, 2012 Share Posted May 19, 2012 Amazing work! Puts an authentic human face on the IJA. Kurosawa would be proud! 0 Quote Link to comment Share on other sites More sharing options...
bruce90 Posted May 19, 2012 Share Posted May 19, 2012 Agreed. Fantastic!! 0 Quote Link to comment Share on other sites More sharing options...
majgentob Posted January 10, 2013 Share Posted January 10, 2013 Dear Sirs, I've installed this into my Z folder (CMBN 2.0), but when I deploy my IJN (aka Brit) Infantry, everything seems to be in place except the face and uniform mods (still brits). What I am doing wrong? 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted January 21, 2013 Share Posted January 21, 2013 Per my reply to another query. I am visiting the forum for the first time in 2013 having quit gaming cold turkey for job reasons, for the time being. Anybody who wants to try to update the IJA and Pacific mods for 2.0 (which I don't own) is free to do so and publish the results on the Repo. Most of these mods originate with others in any case -- CoonDog, et al. 0 Quote Link to comment Share on other sites More sharing options...
Los Posted December 1, 2013 Share Posted December 1, 2013 Howdy all, I just made a decent map of Suicide Creek in Cape Gloucester, inspired after the newest MMP operations ASL Campaign Game. However it appears that since MG came out this wonderful IJA mod doesn't work and its back to showing regular British and German troops rather than the IJA. I see that Longleftflank is on hiatus. I would like to, at least for me, update the mod to bring it into compatibility with 2.12 if possible. Is this a matter of appending "smod_" to selected uniform and model files in the mod? I have poked around, but is their a detailed lay out somewhere of what files structures changed in MG which I could use a a guide to bring this mod back into compatibility? Any guidance appreciated as I have not done much modding. Thanks! Los 0 Quote Link to comment Share on other sites More sharing options...
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