Jump to content

New file at the Repository: Vin's Animated text v2.10 (2012-03-06)


Recommended Posts

This is a NEW totally reworked version of Vin's animated text mod CMBN to v2.10 thanks to Marco Bergman taking an interest in the mod concept, and offering the graphic contributions. You must have this update version to work with patch 1.10, and or CW module.This mod changes the soldier stat text to make it easier to distinguish the actions of each soldier in the squad, and separate teams within the squad by use of type styles, and symbols. It gives the text an "animated" feel, and gives the player a clearer picture of the actions at a glance. The mod contains two versions. One is "heavy”, and one is "light" with the only difference in the two being the action "Spotting". The “heavy” version uses a symbol of an "eye to show the action. The “light” version maintains the word as a kind of filter that can be ignored making the more important symbol actions stand out. Other than that all graphic symbols in the "legend" are used.To change anything to your preference you can draw the symbols in the “string” text file using the number code that is on the font explain pic. To draw hold down the Alt key while pressing the numbers on the NUMBER PAD ONLY, then release the alt key. You will see a symbol then appear where you have typed, but the graphic symbol will show in the game. Have fun, and enjoy!Vin (Vinnart)*IMPORTANT. This mod will only work for CMBN, and is not CMSF compatible. The...

More...

Link to comment
Share on other sites

Works great. Thanks.

BTW: I had a similar weird problem crop up when playing CMSF Road to Dinas around mission 10. The units were labelled wrong etc. even though the prior scenario was fine (I loaded the prior scenario to double check). Is it possible that your CMSF version could get buggy suddenly like that?

Link to comment
Share on other sites

Works great. Thanks.

BTW: I had a similar weird problem crop up when playing CMSF Road to Dinas around mission 10. The units were labelled wrong etc. even though the prior scenario was fine (I loaded the prior scenario to double check). Is it possible that your CMSF version could get buggy suddenly like that?

I am not sure why the mission was buggy with it. This is the first time I am hearing of a problem with the CMSF latest version. I never played the mission you are speaking about. Probably an isolated incident so i would not worry about it if you are not having problems with other missions.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...