Battlefront Repository Posted February 19, 2012 Share Posted February 19, 2012 This was to be the first scenario of my upcoming German campaign "All or Nothing" set around the Mortain counteroffensive. Further reading into the topic has revealed me, that the place of this little engagement was actually somewhere else, so this scenario won't be in the finished campaign in its recent form. Since it has long been finished I thought I'd release it anyways, as some sort of teaser. You take command of a platoon of Panzer-Grenadiers and two Panthers. Your goal is to wipe out an American roadblock blocking the Path to the village of Saint-Barthelemy. Your force is part of the southern attack column of the 2nd Panzer Division. More... 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 19, 2012 Share Posted February 19, 2012 Ooooh tasty... Thanks... 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted February 20, 2012 Share Posted February 20, 2012 Please feel to tell me what you think about it after playing It's really just a short little battle. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 20, 2012 Share Posted February 20, 2012 It may be a little while. Am in a CM1 tourny(!) and trying to complete a couple other CM2 campaigns. 0 Quote Link to comment Share on other sites More sharing options...
Childress Posted February 22, 2012 Share Posted February 22, 2012 A small but good looking and well conceived battle. The campaign should be worth the wait. 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted February 26, 2012 Share Posted February 26, 2012 Glad you liked it. I'm planning for 10 scenarios (linear), mostly smaller likes, some like this one. The climax will be the (hopefully) epic battalion-sized battle for Saint-Barthelemy. 0 Quote Link to comment Share on other sites More sharing options...
Keith Posted February 26, 2012 Share Posted February 26, 2012 This is a fun, small scenario with a lot of tactical nuances. The fact that it is a night fight makes it particularly interesting. I recommend improving the scenario by giving the Germans a couple of scout teams and a breach team to help with the force blance. Most importantly, make the scenario a full hour in length because there is simply not enough time to clear the final roadblock without being reckless. 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted February 26, 2012 Share Posted February 26, 2012 Thanks for your opinion. Its been a while since I finished it, but IIRC there is at least one hole in every hedge, so breach teams would increase freedom of movement even more, which I reckon would make things to easy. A scout team might be an option though. I agree on your comment on the time limit though, I really don't like having to hurry in a mission myself. Interestingly the real action only took 10 minutes wasn't a real battle though, Panthers knock out ATG(s), GIs retreat, thats how it really was. Here some pictures of the Saint-Barthélemy map nearing completion. Still needs Leibstandarte Panthers and Grenadiers, though 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 26, 2012 Share Posted February 26, 2012 I dunno what your video settings are but all I see is a black image with some faded colored marks. Can't figure out the appeal for night battles. I have to turn the gain and gamma way up so it's looks like washed out daylight to actually see enuff to do anything. 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted February 26, 2012 Share Posted February 26, 2012 Must be your monitor settigs, I can see everything perfectly clear. BTW the time is 0600 with light fog (no heavy fog unfortunately). Personally I'm no big fan of night battles either, but I do prefer making "historical" scenarios. And historically the attack on St-Bart happened on August 7 at 0600 in heavy fog. But the core of the problem is IMHO that BF didn't include more sophisticated settings for graphics (and sounds!) with the game, something I hope they will do in the future. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 27, 2012 Share Posted February 27, 2012 You're talking about the images you posted above? My monitor is pretty bright, and they look almost black. 0 Quote Link to comment Share on other sites More sharing options...
LeeW Posted February 27, 2012 Share Posted February 27, 2012 They look just fine on my monitor. Just so you have more than one opinion. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted February 27, 2012 Share Posted February 27, 2012 They look fine (and very pretty) to me 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 27, 2012 Share Posted February 27, 2012 Well I upped my gamma and brightness and the images look great. But the rest of my screen is like looking into the sun. Argh... 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.