Erwin Posted January 1, 2012 Share Posted January 1, 2012 I have the winter roads, horizons and ground mods (from CMMODS - not sure if they are also at Repository) ) in a ZZZ folder inside my regular Z folder, so they should get loaded last. The horizon and roads show up winter as they should, but the regular terrain is still green like normal. Any ideas? 0 Quote Link to comment Share on other sites More sharing options...
bruce90 Posted January 1, 2012 Share Posted January 1, 2012 The 'ground sand' texture is snow. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted January 1, 2012 Share Posted January 1, 2012 Right there on the DL page... "This pack will change the look of the terrain into a winter landscape of southern/mid Italy. Snow is included (the sand tile is substituted with a snow tile), but apart from that this winter terrain is meant to represent the parts of Italy that gets cold and rainy during wintertime, but isn’t snowcovered." 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 2, 2012 Author Share Posted January 2, 2012 The problem is that winter roads (and now roofs) and horizons are covered with snow. The terrain may look frigid, but is green. Doesn't look right. (Or you saying I have to explode the .brz file and manually change something?) 0 Quote Link to comment Share on other sites More sharing options...
Sgt Schultz Posted January 2, 2012 Share Posted January 2, 2012 You have to substitute sand tiles everywhere on the map you want snow on the ground. I think this pak is more for design from the ground up than converting existing maps. 0 Quote Link to comment Share on other sites More sharing options...
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