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Posts
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Posts posted by chuckdyke
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11 minutes ago, Hapless said:
That's from January 2020
Ok sorry.
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2 hours ago, Brille said:
Well preserving at least some stamina of my soldiers is somewhat of a resource management for me.
Like I said we all play it differently. Only engineers can detect mines for me no problem if out of a platoon a section gets exhausted as long as they detect mines. They can mark mines too being exhausted doesn't seem to affect them. I see mines as an enemy unit and deal with it. The topic is "Searching for Mines". I just shared what I found the most effective method. Don't get your engineers exhausted if they need to assault combined with breaching operations.
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6 hours ago, Brille said:
Moving slow is an option but will tire out the searching parties way to fast.
It doesn't matter even if the unit is exhausted. It won't affect their performance in the slightest in finding mines. It affects only their move orders they can do the standard move (N) and the slow move (O). Spotting and firing is not affected. I appreciate we all play the game differently. I use slow finding mines that is the purpose of engineers and breaching obstacles. Once they achieved this regular infantry takes over. I use slow a lot when the terrain offers concealment the unit moves under LOS. Other units which move on slow are FOs and HQs. Not meant for combat and if they are exhausted it is fine.
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12 hours ago, Vacillator said:
we used to get milk at school.
Refrigerators were a luxury, so the milk came in brown glass bottles. This was supposed to make the milk last longer.
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2 hours ago, Brille said:
So "slow" or "hunt" orders would be the way to go,
I tested it in Red Thunder (Soviet Engineers), best results are, move slow with a waypoint on each action square. That the unit gets exhausted doesn't seem to make any difference. It is not fool proof but at least they detected two mines against one casualty. They didn't stop at a mine on hunt.
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5 hours ago, Halmbarte said:
Does the TO&E include their Feldgendarmerie minders? I'
I imagine they will be some distance behind them. Their task breaching minefields incentive survivors will go back to the ranks. No luxury like MG42s besides they won't have sufficient munitions.
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I like to see Penal Battalion 999 scenario. Veterans with a Zilch for motivation.
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2 hours ago, Halmbarte said:
I think the best answer to the debate is that the MG42 is still being manufactured and in service (as the MG3). Plus the whole GPMG class of weapon introduced by the MG34 and MG42 is used by every army in the world while mag loaded LSWs are not.
H
Bren is the better Light MG and the MG-3 is the better multi purpose MG. Bren is liked on patrol it is light and magazine fed.
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2 minutes ago, Kinophile said:
he betrayed his parent country and delivered valuable military hardware to the enemy in time of war.
When and where was the court case? Never the less a country has a duty of care in regards of incarcerated persons.
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7 hours ago, Aragorn2002 said:
Love that guy.
Correct. Part of his talents were he could predict future battles.
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Guess who said this. World War 2 was just finished. "I have no particular desire to understand them except to ascertain how much lead or iron it takes to kill them... the Russian has no regard for human life and they are all out sons-of-bitches, barbarians, and chronic drunks."
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Vickers MGs mounted on universal carriers in BNM. Once deployed from the carriers you can't mount and deploy them on the carriers. It was very annoying during the set up phase of the game. (Breda Scenario).
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1 hour ago, Halmbarte said:
It helps to be a collection of islands.
Tell that to the UK. Here they have 'red tape' to a fine art.
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10 hours ago, Vacillator said:
Having said that I was mistaken for a German on Crete once.
Being Dutch born I know the feeling. Now I live in the Philippines for at least a year so far so good. Border security they can teach the Europeans a thing or two.
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3 hours ago, herr_oberst said:
, how does that translate from the graphical rendering of [position a, fires at b] translate to (I'm sure greatly simplified)
Trajectories are modelled visual effects I think are not.
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On 2/8/2024 at 1:34 PM, MikeyD said:
I'm from Maine. The greatest complement I received was when a historical journal publisher I used to correspond with told me that he mistook me for a Canadian.
They mistook me for a Brit in California, I still have nightmares about it. Imagine born in Amsterdam the Netherlands.
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To mention this was unthinkable a generation ago. More and more people are thinking about this. EU as the fascists Russia and the US like WW2 the alliance against it. Real or imagined fascists doesn't matter.
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9 minutes ago, Lieutenant Ash said:
Yes, not wishing to repeat myself, but the fact that many people have written off quick battles against the computer as pointless, when it should be a viable way of playing the game in single player (it will never be as good as a well thought out scenario) means the system needs more work.
Or a player goes in the editor to design battle plans for it. The map is already there, rename select forces with battle plans save it under scenarios. Play it a year later or post it giving credit to the original map designer.
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13 minutes ago, Vacillator said:
None of that makes much sense.
I agree.
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10 minutes ago, Bulletpoint said:
I think they should play the tutorial campaigns.
Yes the natural way to start. But too many myself included started with a small scenario not realizing they often are very hard. Underestimating small scenarios and overestimating huge scenarios for the wrong reasons.
Firing a small "panzerfaust on tank
in Combat Mission Red Thunder
Posted
Split off an AT Team from a section put everybody else on 'Hide' or with a cover-arc.