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Posts
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Posts posted by Frenchy56
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2 hours ago, kohlenklau said:
Vehicle modding sometimes reminds me of working on a car. You can have a task progressing ok but then you fumble a fastener and spend an hour trying to retrieve it from the engine compartment. Like this side hatch pistol port issue. The bmp has the images for the port and starboard sides of the turret BUT also has TWO separate images for the pistol port flaps BUT it seems one is redundant and unused and instead ONE is reversed/mirrored to be both sides. THAT is where you hit a snag. The emergency response for this situation is to use symmetric numerals such as your 0, 1 and 8. Standby...
EDIT: also seen below is the bug reported where the bow mg tracks in z-axis rotation WITH the turret rotation. @Frenchy56 Doctor Frenchy, can you provide any mdr surgery to help this patient?
I can't replicate the problem on my install, did you do any switching or renaming or?
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3 hours ago, Probus said:
I thought radios were huge back then.
nope, radios got pretty small by the Vietnam war. The model used in CW would be the same, a PRC 25 or 77.
You can see the spare battery pouch on the left.
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6 hours ago, Kevin2k said:
I found out some more about this weird issue. It was about when I rapidly click on units, that they start to show their level of detail models, shimmering through.
1) It only happens when shadows are disabled (Alt-W key). By mistake I had it disabled in Cold War.
2) CMRT v2.11 has it too, if you disable shadows.
3) In Cold war it is more noticeable, because the distance models have some things that are leftovers: small pockets in strange places and a backpack instead of a radio.
This is what I see: https://www.imagebam.com/view/MET8Y6
The scale of the equipment is also incorrect. The radio is huuuuuge, the ALICE pouches are too small, same for the compass pouches.
The radio is also missing its frame and spare battery pouch but eh, I'd assume it's a done deal at that point.
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Did someone mention the Volkssturmgewehr (MP-507) firing full auto? Because in-game it does even though the real gun is only semi-auto capable (it's even said in the manual).
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If possible for the next patch, I noticed that the G41 riflemen don't have ammunition pouches. Unless it was fixed in this one.
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1 hour ago, umlaut said:
Umlaut, maybe you should grab this one from CMFI since it has the proper cupola.
https://www.mediafire.com/file/k0ebijt171pjcu8/r-35.rar/file
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7 hours ago, Ithikial_AU said:
Um... JuJu has provided me with the .psd files to carry on the mod (from R2V) and I've been working on the same thing. Still working... but got the first pass on all silhouettes and weapon slots completed. I do like your MP3008's though. Tough little blighters to get right. Merge each other's efforts?
I'm also trying to take this opportunity to unify the common elements across all WW2 family titles. I've get no desire to go to the modern titles.
Well, you can just release your own version later, I'm sure it'll be better than mine. You're free to take from what I've done if necessary.
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Did you check the file load order? Do you have models that can conflict with it?
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20 hours ago, Dan Dare said:
@Frenchy56...waiting for your m43 caps...I've done mine but when triying to put some silver piping for officers i turned it back to standar...windows paint is not the tool....
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Hello everyone,
I've replaced the crusher cap and the sidecap models with the new M43 cap introduced with F&R. I've also made some changes to the model itself so it looks a bit closer to the real thing, and adjusted some textures as well as introducing new ones. The ones replacing the crusher cap will have officer piping. I've also made Gebirgsjager and Kriegsmarine Coastal Artillery variants.
https://www.mediafire.com/file/dxvqzyvmoizgjy5/zzzzM43_cap.rar/file
Drop it in the Data/Z folder. You can remove the parts you don't want, and it should work with the other WW2 games.
Enjoy.
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Sorry, silhouettes aren't really my thing so I didn't make new ones, only got them from existing vehicles in other games.
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Hello again, with the release of Fire and Rubble I have been working a lot on adapting existing mods to the new module. That includes the great GUI mod by Juju who has sadly ended support for it.
I have added or adapted weapon icons from other iterations of Juju's mods, as well as branches, ranks, etc. However I will tell you that I have made some changes to it that suit my preference more, so you may have to dig into the files to revert to default.
https://www.mediafire.com/file/crldjajbpj56z3n/Juju%27s_Red_Thunder_UI_F%26R_fix.rar/file
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Hello,
I was messing around with models and decided to fix the fact that the ZIS gun shields are way too straight. Ironically they're at the correct angle on the limbered model, so I took the gun shields from those.
https://www.mediafire.com/file/877gv89vtqi35ii/ZiS_gun_correct_shields.rar/file
Just drop it in your Data/Z folder and you should be fine.
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I have a feeling that an IFV uses its machine gun when it's ordered to target light an open target, while it uses its cannon when ordered to target light a hard target like a building. As for the target order, in the open it will use its cannon and for a hard target it will use its ATGM.
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From what I can see they're using mods which are available to anyone on CMMODS.
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1 hour ago, MOS:96B2P said:
You said it was a joke ............ so you even view this as funny.
Catch-22 is a book that represents 12th Air Force bomber crews and their mission count with a lot of dark humor. It was written by a 12th Air Force airman. Guess he's the devil.
Bill Mauldin may have made a joke about skipping out on a patrol as well. Down to the pits of hell with him. I do respect the G.I. Joe and I think he was a good guy but I don't treat him like a Greek mythology hero either.
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Listen, if you want to gang up on me and make me an American-hater, then go right ahead. What I have to say is that I had no intention in degrading the contribution of the United States during WW2. In fact I spend most of my modding time trying to represent U.S. forces in as authentic a way as possible, mostly unit textures (right now I'm trying to work out how I should distribute HBT uniforms in each division), and I collect U.S. WW2 equipment, original or repro. This was a failed joke and I regret it. Let's move on.
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It may not have been obvious due to the format, but it was a joke. I am aware of these great contributions.
The American sentiment on combat was not the most gung-ho you could find however, especially in the ETO. If a Joe could skip out on a patrol he would definitely take the chance, just like how an Air Corps aviator would be concerned about the mission count. I wouldn't call that cowardice either, but I would describe it as an American mindset. The Joe definitely believed in going home as soon as he could, while Germans or Japanese knew they were in the show until they were either dead, crippled or a prisoner. This specific movie (in fact it is THE favorite of mine when it comes to the ETO) James stars in definitely highlights the fact, and I am not saying there weren't any G.I.s who fought valiantly either.
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No, just American.
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Well, the winter skins are indeed seasonal and have gloves. Fair point on the sunburnt ones though.
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2 hours ago, mjkerner said:
That’s the thing, BFC has yet to make more than one set of skins per belligerent faction in all its titles. This would be a new thing from them. And now that I think of it, pretty easy mod to do (the cold face look, that is).
The gloves (hands) are part of the face texture. So that's false.
They simply made the face redder when they added the gloves. You can see it in CMFB and CMFI.
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5 hours ago, chuckdyke said:
Halftracks are AFV's in their own right. Select terrain and your .50 cal is a hard act to follow.
Yeah, until the enemy shoots back with anything bigger than a rifle.
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[whitewash snow] would make it show up when there's snow on the ground during or after January 1945.
kohlenklau's Vehicle Modding Test Idiot Log
in CM2 Scenario and Mod Tips
Posted · Edited by Frenchy56
Okay nevermind it seems I noticed a problem like that before and promptly replaced it with the CMBN model which actually works. Here it is.
https://www.mediafire.com/file/940790tikkrv9d8/pz+iii+g+late.rar/file