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Posts
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Posts posted by Bufo
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8 minutes ago, Bufo said:
- Friendly vehicles never block LOS/LOF for other friendly vehicles.
And this is pretty stupid, not a simulation at all.
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31 minutes ago, Redwolf said:
And a tank wreck doesn't block LOF, or LOS (unless burning).
- Friendly vehicles never block LOS/LOF for other friendly vehicles.
- Operable enemy vehicles block LOF, but not LOS, from friendly vehicles.
- Non-smoking KO'd vehicles do not block LOS/LOF for friendly or enemy vehicles.
- Non-smoking KO'd vehicles block LOF, but not LOS, from any unit as long as the targeted unit is not a vehicle (ie: tank shooting at infantry or infantry shooting at infantry)
- Smoking vehicles block LOS and LOF.
- "Vehicles" means tanks, SP guns, and AT/Anti-personnel guns.
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42 minutes ago, Aragorn2002 said:
Germany never stood a chance. Never. Not at any moment.
I agree. The war was never winnable, and to say that Hitler came within a hairsbreadth of winning the war seems just *stupid* to me.
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39 minutes ago, Freyberg said:
I would say that Operation Barbarossa was extremely winnable, that Hitler came within a hairsbreadth of winning the war, not just then but the next year, and it was only by the grace of God, and the immense sacrifice of our forebears, including millions of brave Soviet troops, that he didn't.
More likely thanks to the NKVD units.
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CMCW. It is the most balanced and also the most interesting time period.
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4 hours ago, domfluff said:
US armoured infantry did ride directly on tanks sometimes, but not into actual combat
You have trucks and can mount infantry inside. They would never ride it into actual combat yet you can do it.
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6 hours ago, chuckdyke said:
You share their C2 by direct communication. It is not hard. To share a huge game each player commands a company for example. Most computers can't handle a 4km X 8km urban map.
Most computers cannot handle it... With the CM engine.
One needs to take a step away from the CM bubble to realise the problem is not with the computing power but rather the engine of this game.
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I want to add that the rails circled with red on the picture are not added for the tank crew to mount / unmount. They are meant for the desant (tank riders). So these tanks were purposefully manufactured with this in mind, it is not an afterthought.
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18 hours ago, Bufo said:
Can you do something with the LOD problem of some vehicles? For example the T-55 appears as you can see on the pictures, as you move and zoom the camera, its color is changing (to make it worse, its different for the turret and the body).
The BMP-1 as another example (also featured on the screenshots) doesn't have this problem.
EDIT: I checked the russian vehicles and it seems to me that only the T-55A is affected.
I was wrong, the T-55 is also affected, but it seems like it depends on the map.
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Can you do something with the LOD problem of some vehicles? For example the T-55 appears as you can see on the pictures, as you move and zoom the camera, its color is changing (to make it worse, its different for the turret and the body).
The BMP-1 as another example (also featured on the screenshots) doesn't have this problem.
EDIT: I checked the russian vehicles and it seems to me that only the T-55A is affected.
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3 hours ago, Rosseau said:
wever, while the manual covers the equipment quite well, what about a little explanation about how the doctrines of each side are simulated?
Doctrines are not simulated apart from the TO and E. The same rules apply to both forces, you are free to use any tactic.
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18 minutes ago, dbsapp said:
It should be a bug.
I uploaded the save file, so everybody can check it.
File deleted.
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4 hours ago, MikeyD said:
unless you're playing against the Italians.
Or the Spanish.
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3 hours ago, dpabrams said:
How come the Russian's never chime in about how crappy their stuff was?(asking for a friend). All I hear is how crappy the TOW, Dragon, LAW, M735, M60A1 and all the other systems are and believe me, in game they are all crap. But Ivan never chimes in?
IMHO 99% of the people commenting here plays the Us side.
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9 hours ago, womble said:
and which of those are available can be affected by the axis of the target arc (whether that's a target armour or target anything arc).
Turning a unit in the given direction will have the same effect. Cover arcs aren't needed just for this as some guys think.
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21 hours ago, sfhand said:
I think this episode clearly illustrates that while Steam may provide CM wider exposure it does not improve the patching process, at least not in my view.
Steam does improve the patching process. If it has a patch. If it doesn't, it's not the fault of steam, plain and simple.
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7 hours ago, Vergeltungswaffe said:
I play a ton of pbem and I would never even consider not using target arcs, of all sorts, in the vast majority of battlefield situations.
Spotting is one of those c'est la vie things. It isn't perfect, but odd things happen in real life too.
This came up many times on the forum, and the devs confirmed that cover arcs do not modify the spotting.
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Look there's a Ukrainian BTR-70 coming! We have an RPG-7, and 4 RPG-26s. Get them!
To be on the safe side, let's fire all our AT weapons! 5 projectiles away!
(the fifth is aimed so high it is not visible on the screenshot)
Of course, all of them missed...
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4 hours ago, CanuckGamer said:
For Windows 10 holding the Windows key and PrtScn keys works for screenshots of other games but not any of the CM ones. What do you use to take screenshots of CM games in Windows 10, or do I have install Bandicam?
You have to press Alt+windows+prtscr.
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Now I have a Krups with Dolce Gusto capsules. It's not bad.
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Easy: make a screenshot. Obviously that won't help you now, but remember next time.
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Laser guided German tanks?
in Combat Mission Red Thunder
Posted