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NPye

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Everything posted by NPye

  1. New screens for updated Reichstag map.
  2. Here's the Alexanderplatz map.
  3. Awesome bud will fit in brilliantly on my mod... Can't wait to see. Cheers I'm gonna make a campaign, that way it will eliminate the massive download all my modded files problem. Cheers
  4. I will do the battles haven't really been made yet, just test with QBs. Also my You Tube specs are quite low and always get a message saying video to long etc... Cheers
  5. I'm trying to produce a campaign for Berlin, i'm building the ,maps and have completely updated and redesigned the mod buildings so now all buildings can be entered and fired from, I found a new solution to do this and it seems to work well, I made a template of where the windows appear on the mod builds, then i either use the default windows with my graphics in them rather tan the other way round, also if cut out I also make a window that fits the space so I can use either, also i have copied the window default window space on the BMP them pasted into the window files, this works really well especially when the window is space is black so as long as the window fits all i have to do is convert the default window into black or dark grey and they hardly notice on the bmp, so this gives the impression of having the glass and frame completely gone and and looks bombed out which is the look I have always tried to achieve before. If anyone with campaign experience want's to join with me and build an amazing campaign then DM e. I've chose a campaign as this will eliminate any need for my complete collection of modded items which is huge. Cheers for viewing and would love to see what you think.
  6. By god I think he's cracked it? I'm trying to produce a campaign for Berlin, i'm building the ,maps and have completely updated and redesigned the mod buildings so now all buildings can be entered and fired from, I found a new solution to do this and it seems to work well, I made a template of where the windows appear on the mod builds, then i either use the default windows with my graphics in them rather tan the other way round, also if cut out I also make a window that fits the space so I can use either, also i have copied the window default window space on the BMP them pasted into the window files, this works really well especially when the window is space is black so as long as the window fits all i have to do is convert the default window into black or dark grey and they hardly notice on the bmp, so this gives the impression of having the glass and frame completely gone and and looks bombed out which is the look I have always tried to achieve before. If anyone with campaign experience want's to join with me and build an amazing campaign then DM e. I've chose a campaign as this will eliminate any need for my complete collection of modded items which is huge. I've made several maps including the suburbs, the Molkte bridge, Kroll Opera House, The Reichstag, Unter der Linden, The Museum Island, Alexander Platz and the New Reichs Chancellory with plans to produce more. This is work in progress and I have to convert more buildings to allow for more window firing positions. Cheers for viewing and would love to see what you think?
  7. I'm trying to produce a campaign for Berlin, i'm building the ,maps and have completely updated and redesigned the mod buildings so now all buildings can be entered and fired from, I found a new solution to do this and it seems to work well, I made a template of where the windows appear on the mod builds, then i either use the default windows with my graphics in them rather tan the other way round, also if cut out I also make a window that fits the space so I can use either, also i have copied the window default window space on the BMP them pasted into the window files, this works really well especially when the window is space is black so as long as the window fits all i have to do is convert the default window into black or dark grey and they hardly notice on the bmp, so this gives the impression of having the glass and frame completely gone and and looks bombed out which is the look I have always tried to achieve before. If anyone with campaign experience want's to join with me and build an amazing campaign then DM e. I've chose a campaign as this will eliminate any need for my complete collection of modded items which is huge. I've made several maps including the suburbs, the Molkte bridge, Kroll Opera House, The Reichstag, Unter der Linden, The Museum Island, Alexander Platz and the New Reichs Chancellory with plans to produce more. This is work in progress and I have to convert more buildings to allow for more window firing positions. Cheers for viewing and would love to see what you think?
  8. By the way this is a work in progress and have much to do. I'm still converting some of the buildings to have full door and window access, plus lots of updating the maps . Cheers
  9. I'm trying to produce a campaign for Berlin, i'm building the ,maps and have completely updated and redesigned the mod buildings so now all buildings can be entered and fired from, I found a new solution to do this and it seems to work well, I made a template of where the windows appear on the mod builds, then i either use the default windows with my graphics in them rather tan the other way round, also if cut out I also make a window that fits the space so I can use either, also i have copied the window default window space on the BMP them pasted into the window files, this works really well especially when the window is space is black so as long as the window fits all i have to do is convert the default window into black or dark grey and they hardly notice on the bmp, so this gives the impression of having the glass and frame completely gone and and looks bombed out which is the look I have always tried to achieve before. If anyone with campaign experience want's to join with me and build an amazing campaign then DM e. I've chose a campaign as this will eliminate any need for my complete collection of modded items which is huge. Cheers for viewing and would love to see what you think.
  10. I'm trying to produce a campaign for Berlin, i'm building the ,maps and have completely updated and redesigned the mod buildings so now all buildings can be entered and fired from, I found a new solution to do this and it seems to work well, I made a template of where the windows appear on the mod builds, then i either use the default windows with my graphics in them rather tan the other way round, also if cut out I also make a window that fits the space so I can use either, also i have copied the window default window space on the BMP them pasted into the window files, this works really well especially when the window is space is black so as long as the window fits all i have to do is convert the default window into black or dark grey and they hardly notice on the bmp, so this gives the impression of having the glass and frame completely gone and and looks bombed out which is the look I have always tried to achieve before. If anyone with campaign experience want's to join with me and build an amazing campaign then DM e. I've chose a campaign as this will eliminate any need for my complete collection of modded items which is huge. Cheers for viewing and would love to see what you think.
  11. You will never change your preset ideas about anything, you are either a complete snob or just really old??? I think both. GFY
  12. Here are some of the latest build for the Stalingrad Mod, note the doors and windows. Oh and forgive my rubbish explanation on the video lol... it's harder than you think.
  13. Hi i'm updating an original mod, which can still be downloaded at https://cmmodsiii.greenasjade.net/?p=3776 there is a campaign available https://www.dropbox.com/s/ifgolk2pozx9ox0/Rattenkrieg.cam?dl=0 but you must download the mod as it will look very strange. So yeh the updated mod will be available at some time...Cheers PS Forum thread.
  14. Here's some realtime footage of one of the new scenarios for the Stalingrad Mod.
  15. Im currently converting all the buildings to have maximum doors and windows for the Stalingrad buildings, ive found a way to do it and keep the buildings looking authentic and atmospheric, also most of the buildings can be entered and shot from each floor, I made the Reichstag slightly different as it had been boarded up since 1932 after the great fire. You need to either blow a hole in it or use sappers to enter once in all the rooms are connected with doors allowing fighting in the building??? Ads drama?????
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