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Rinaldi

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Posts posted by Rinaldi

  1. 41 minutes ago, Heinrich505 said:

    Slim,

      Yikes.  No wonder they named a tank after him.   :lol:

    Heinrich505

    Well, he did win a Distinguished Service Cross that day in reality ;).

    Hey @SLIM I'm glad you're enjoying Duel in the Mist, hopefully its playing out a bit better than my earlier cracks at scenarios. I'm curious if you'd like to test out the version we're making for singleplayer, from Abram's perspective. Its for a little project being cooked up with people much more skilled than myself. PM Me if you're interested.

    mT6AJAC.png

    From the same scenario. Subtlety rolling terrain, coupled with a light afternoon mist that limits visibility to 500-700m, allows for a clever treadhead to move large amounts of units at a time unseen.

     

  2. 8 hours ago, ChrisND said:

    TO&E and Formations

    * Commanders of German 2nd and 3rd grenadier rifle platoons have higher ranks.

    I remember BF pointing out the dearth of officers and how it was common for NCOs to lead platoons (which it was, at least in Normandy) - why the change; to reflect the influx of "fresh" men?

    8 hours ago, ChrisND said:

     

    Bug Fixes

    * FIXED: Game would always start with shaders turned off.

    What I was hoping to see, thanks so much guys!

  3. My dream of dreams is Israeli-Arab wars of 1967-1973 and the Korean War. BFC hasn't shied away from hypothetical campaigns in the historical titles, as Gustav Line for FI showed us, and to be fair to my own delusions a '67 title would almost certainly have to drift into the fantastic to get the ball rolling. Its probably way too sensitive and niche to be anything but fantasy ultimately.

    I also don't think its very fair or accurate to deem the Korean conflict 'Pacific' in nature if we're using the common association there. If anything it would be quite a bit like Fortress Italy in terms of hilly terrain and head-to-wall smashfests for dominating ground.

  4. 1 hour ago, Erwin said:

    Am I correct that Atlantic Fleet is kinda WEGO?  IIRC it's played in turns and your ships are stationary while the other side shoots etc. 

    There was an xnt naval game some years (decades?) ago that was in real or accelerated time like the SH series.  That was fun, but got repetitive quickly.

    You're correct, it's not WEGO  per se, but rather a more classic turn-based game. Atlantic Fleet is a  port from a tablet game, and I can't believe I forgot to  mention it myself; perhaps because I haven't touched it recently. You honestly cannot go wrong with that type of game: Its dirt cheap (10.99 CAD), looks good and has a fairly customizable level of 'realism.'

    If you find the campaigns clunky at first, you can definitely get your feet wet for a while playing the historical engagements.

  5. On 10/09/2016 at 3:06 PM, Father Ted said:

    Ironcross, you mention RO2.  If you like that, you should check out Darkest Hour - a free, western front mod of RO1.  You get to play as US or Brits (infantry, paras and armoured) or Germans (Wehrmacht, SS and armour) on maps in Normandy through to the Bulge.  It's "realistic" - no crosshairs, radar or revival, and you're generally one-shotted (as my kids would say).  Sure it's a bit old, graphics-wise, but it does a much better job than RO2 when it comes to tanks and bigger maps.  I always think of DH as the wargamer's FPS.

    I thought I recognised your handle. I definitely second the Darkest Hour recommendation despite an archaic and generally inaccurate (or more fairly: hit and miss) armor code. I have sunk more hours into that game then I care to admit. 

    I've played with 1Cs Theatre of War series, the execution is very uneven. I remember enjoying the African title and the original - the rest not so much. 

    The rest of my WW2 gaming is limited to Silent Hunters 3 & 4 and flight time in Aces High.

  6. That's...not how that works, no. I respectfully disagree; spewing outright falsehoods right back just means you now have two extremes, there's no 'happy middle ground' in having a Red Scare on one hand and Communist Utopians on the other. I also find it completely laughable that everything Soviet 'was sacred' in the United States just because Roosevelt was a bit more amicable mid-war to the Soviets than Churchill was. 

    Considering men like  Mellenthin's 'contributions' to the historiography of WWII can be summed up as 'well Ivan knew how to dig in, but his attacks were always brutish blunders' and 'actual Asiatic hordes', I'm not certain I'm ready to hand-wave such narratives away as necessary in the Cold War world. There's also the stickiness of German generals decrying the horrific atrocities they suffered at the hands of the Soviets while passing the buck for their own onto their now conveniently eradicated regime. 

  7. 15 hours ago, Hapless said:

     

    About the way I'm handling my tanks: I regard my tanks as tanks. That might sound a bit weird, but its pretty hard to explain. To me, tanks are very specifically tanks and I try to use them as such

    I understand this completely, and I also agree. I don't subscribe to the 'roving bunker' philosophy whatsoever with armor. Terrain  dictates who leads/who supports but a tank is ultimately a tank; its made to do anything the situation demands - including fighting the big cats. Your attack on that Panther was definitely the highlight of the match for me thus far.

  8. Nazi Apologia doesn't for good cinema make. This trite about 'Victors writing history' is basically spoon-to-mouth apologism. The overwhelming majority of the US Army's history of WWII was greatly aided by the 'losers' offering their often arrogant and self-serving views of the conflict (Franz Halder, anyone?). To say nothing of the fact that until the wall fell the majority of our English language sources on the Russian Front were from the Germans themselves; which has lead to disastrously ingrained tropes about the Red Army that are often falsehoods with racial undertones. For losing the war so totally the Germans have been able to shape a fairly decent narrative of themselves regardless. 

    Sounds like the Director popped a stiffy for a criminal organization and can't get it to deflate. I'll take a pass on this.

  9. On 8/21/2016 at 10:49 PM, Bud Backer said:

    Nice one Rinaldi! 

    The shermans in the lead as so close together it appears as if they are one tank with two guns like:

     

    Yes, that was my first thought as well.

    Whoever made Colossal Crack poured so much effort into the map and scenario. I can't stand trying to form AI plans, so I can't even begin to fathom what they went through. Hats off to them.

    bJjUYSg.jpg

    Perhaps I'll post a link to the final .pdf when all is said and done. 

  10. After blunting and halting a counterattack by the 1.SS  Panzer's Panther battalion, "A" Squadron of the Fifes launches out a troop to try and take the enemy remnants in the flank. Thick smoke masks Borguebus; only the church steeple rises above the dust and confusion.

    mp7siXF.png

    Taken from a written AAR I've slowly been working on. I can't even begin to imagine doing this mission in head to head as the Commonwealth.

     

     

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