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antaress73

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Posts posted by antaress73

  1. I was talking about the RPG-26 disposable ... top hits, rear hits penetrate and do damage (sometimes to critical components) but I did not see a crewmember taken out or a tank destroyed or abandoned. Such hits with the RPG-27 (disposable too but with the 105mm warhead of the RPG-29/7VR) would be kills. The RPG-26 is a weak 72.5 mm, resulting in much less catastrophic behind armor effects on an Abrams. To kill an Abrams, you not only need to penetrate the armor but also to have enough behind armor effects to disable or hard kill the tank, or force the crew to abandon. Using it nn the T-90A/T-72B3 or Ukrainian tanks, it can be more effective since they cook off much more easily. 

  2. The latest RPG-7 rocket has the same caracteristics as the RPG-29 and the russian army doesnt use it as a standard weapon. I would much prefer to see them adopt the RPG-27 as the standard disposable rocket since the RPG-26 is weak . But it is smaller and lighter and widely available. It is weak even when penetrating the top turret of an Abrams. It only destroyed the CITV, the balistic computer and the data sharing network the one time one of my soldiers achieved a top turret penetration. The RPG-27 would have destroyed the tank and injured or killed some crewmembers.

  3. the PG-7VR is the same warhead as the PG-29. The only thing that the RPG-29 has against the RPG-7VR is better accuracy at range. But it is heavier, bulkier and far less versatile (the rpg-7 can fire HE and thermobaric warheads, even if the thermobaric one with the penetrator against walls is not modeled). 

     

    RPG-30/32 and RPG-28 , now.. that's a firepower improvement  (RPG-28 is 1000mm+ behind ERA with a 125mm warhead and RPG-30/32 is supposedly useful against APS)

  4. APS worked very well against the Hamas because it didnt have the tech to disable it by electronic means (jamming) or even low tech means (decoys like RPG-30, volley firing etc) . Even some massive artillery bombardment by MRLS with DICPM or run of mill arty could disable APS before the vehicules are engaged by direct missile fire in combat. It goes for both sides.

  5. Kornet and kryzanthema will penetrate M1 frontally on : gun mount, turret ring. When firing from an elevated position you will achieve penetrations (and hard kills) on a non negligible basis on top frontal Hull and top turret, especially if the tank is driving down a slope or sitting immobile on a downward slope. The launcher will be spotted and die from other assets but hey, one less M1 to deal with.

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