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antaress73

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Posts posted by antaress73

  1. Agusto :dont use the impact angle tactic with the Abrams . Maximum frontal turret armor LOS on the Abrams turret is from a narrow angle from the front. It you hit the frontal turret at an angle you hit it at 90 degrees and it is easier to penetrate (less LOS thickness). Not good for the Abrams. I've seen full penetrations of the thick left and right side front turret because of that.

  2. Slysniper: Able to punch through an m1A2's frontal armor RELIABLY at 2000 meters. Current russian gun and ammo in the game can already achieve that under certain conditions (30-40% of the time, odds are better the closer you get).

    Lets get back to a more technical and neutral subject please.

  3. missiles dont often hit the side turret.. the tanks being hull down means that's what you are aiming at. When not hull down, i've very rarely seen missles hit the side of an M1A2 turret. It almost always hit the side hull where the double ERA is, greatly reducing their effectiveness. I fired maybe hundreds of missiles in test because I did notice that tendency. When hull down with only the turret side being exposed they did miss 90% of the time. Seems to be an issue. If I was the missile gunner, I would put the reticle (SACLOS) on the side turret, especially now that the single ERA on the side turret of the M1A2 has greatly reduced effectiveness against tandem charges in 1.03. Doesnt seem to happen even at minimum range (80 meters). 

  4. Turret ejection charge. It refers to the tendency of T-72 turrets to pop off and fly some distance if the autoloader's rounds cook off.

    Like, BBC, CNN etc get a lot of military stuff wrong, but that's because most of the time they're simply not at all educated in military matters outside having watched "The Longest Day" once. They get it wrong because often they do not know better, and they're still capable of filtering blatent propoganda sometimes, or asking uncomfortable questions. Russia's media is a wholly state owned and operated enterprise. It's only purpose is to belt out Russia power supreme HATO dogs lust for intercourse with our mother soil Latvia wants to join Russia! at max volume. It tends to dramatic stinkers like SU-24s shutting down the entire US fleet and half the dastardly HATO military resigning because Russia will kill all with microwave Putin-gun, while CNN simply cannot tell a tank from some brands of large SUVs, but will still raise the WTF flag if polite men in ACUs suddenly appear in British Columbia to prevent French Canadian Nazi-Racists from harming our Anglo-heritage brothers!

    I'm 7000km from british Columbia.. No way i can harm anglos unless I use that new supersonic Russian transport plane;) Now i'll go back to read mein kampft ;)

  5. My opponent thought he could M1 me to death ;) Sometimes luck plays a role but you need to make the odds work in your favor. You need specific conditions for the Russians to be dominant but they can be ! But before the patch I would have had a much harder time with Relikt bugged and all.

  6. A company of M1A2s (14 tanks, including 5 with APS) frontal attack over 3.5-4km of open steppe terrain.. 3 krizanthemas hull-down on a hill... they kill 6 M1A2s.. damage another and the crew bails out.. 7 are left... The Kriz lose two (Ihad to move them a little and they got detected) and the remaining retreats downhill because no more ammo (but 4 kills). 20 T-90AMs who were waiting at the bottom of the hill get into hull down positions.. 7 were hit over the course of the battle by M829A4s where there is relikt coverage .. only one penetrated. A T-90AM survived two hits on the frontal upper hull because of relikt. It is very effective at 3.5km (6 out of 7 rounds stopped). I lost three T-90AM (two weapons mount penetrations and a relikt fail). They killed the remaining M1A2s. When lased they had time to back off and get out of harm's way ... Two had their 7.62mm mount destroyed by sabot rounds (close call). Shoot and scoot. 

     

    The russians were typical (some green crews,  many regulars, and 1-2 veteran). The US were also typical ( a few crack, many veterans and a few regulars). Total tally for that US frontal attack long range slugfest at 3.5km... 13 US tanks destroyed, one mission kill and abandoned and 1 Bradley for 2 Kriz and 3 T-90AMs destroyed. The T-90AMs won 7-3 at that range against the M1s. 

     

    The russians were definitely broken before patch 1.03. Now they are nasty. Who needs the Armata ? They just upgrade the 900 T-90As to the AM standard (like they said they would do, read that on a russian site) and they should be okay.

  7. And the infantry commander manning the panoramic sight now communicates the info to the gunner instantly.. Greatly improving spotting and engaging times. A BMP-2m or BMP-3 lying in ambush against moving Bradleys or M1s will now usually get the jump on them

  8. Could someone please confirm that the BMP-2M model works 100% right in 1.3 patch?

    The modernized equipment looks transparent to me, might be something about my mod but removing it doesn't solve the problem, so I'd like to ask you here if your BMP-2M model looks correct.

    Reported here : http://community.battlefront.com/topic/119440-13-patch-and-bmp-2m/#entry1605517

    I confirm. Bmp-2M becomes a vanilla bmp+-2 when you get closer than 10 meters or less. I reinstalled your mod to no avail.

  9. One thing for sure BMPs are now nasty .. A BMP-2M got 4 bradleys before being killed by a lowly AT-4 in the last turn. The gunner and thé infantry commander survived to receive the praise. All medium to long range cannon kills. Another got 2. It was 8 against 8 . 6-3 for the BMP-2M against the Bradleys. It was usually the contrary before the patch. In another game, BMP-2Ms killed 2 Abrams and heavily damaged/mission killed another two.

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