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stealthsilent1

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Everything posted by stealthsilent1

  1. whats SOP and what's RW? Also, youre 100% right, that's the same thing I say.
  2. How many guys do the programming for battle front?
  3. i just wanted to understand what my men are doing, why they are doing, and how are they are doing what they are doing, I just want to understand.
  4. dude you carried the whole thing? Or did you break it apart and carry it with your buds? I went with 10 pounds in the mountains and my shoulders ached.
  5. I never thought of it that way, different people moving different parts, I thought they just carried the whole thing. Yea, I mean, it depends on the situation. If there aren't any bunkers I'd just go for something lighter.
  6. You know, you both are right. I just got crazy with obsessing about useless junk. I just need to look at the bigger picture. But isn't that what Cm about? Making real war on the computer? I mean, the whole point of projectile warfare is whether you could see the guy or not, so I really wanted to know if I could hide behind a bush when I'm in the mountains, will my stupid troops do it too? I just really. Really don't want my scouts to be found out. Because that's 2 units each time they get ambushed, thats a lot of men. That's like, half my men. I need to know what's on the other side so I don't die.
  7. Yea but why HMG when MMG will do. Also, when you're machine gun team is deployed, and you use the hide command, the gunner doesn't hide, what does that mean?
  8. Like I'm saying all this stuff because stealth and recon are my favorite parts of the game and i would love it if my scouts weren't all expendable. And I could put my units into places where I could always have the advantage
  9. because that's my favorite thing to do, to use my imagination. So when they are in the hide command, they hide better than normal. For some strange reason, like putting mud on their face. But that still doesn't answer the question. I like to peek out and see when I'm hiding and not be blind. Why are they blind? Also changing the camera to make it to eye level of infantary and tanks at all stances would be good.
  10. ok so good for defense and good for support within vehicle range, because it weights 125 pounds
  11. They are too heavy to carry by hand, just use a MMG. Do they still carry them like in ww2?
  12. Also, I don't remember, but I think lying all the way on the ground looking forward, you could still see through the bush. But this game is cheap if it doesn't simulate that, I mean, what's the point of looking from your hiding place if you aren't looking at all?
  13. Well that's my whole point, change it so that they aren't looking at the mud, that's stupid.
  14. Which manual? And I'm not talking about the time period of what you can use and what you can't, I'm talking about what's modeled in the game. Maybe in the future we will have super X-ray scopes that can make you see through building walls, does that mean that you don't have to understand how to hide in buildings, no. Forget the modern setting, let's call it cmbn, it really doesn't matter. But what is modeled in this game? Also, I always use target arcs when I'm hiding
  15. even though, that's not answering the question. You're just finding a way to go around the question, and what's really happening in the game. Personally, I like to know how the game works, so I could use that to my advantage.
  16. That's assuming that they do look out the windows, and don't just lay on the ground of the building, occasionally looking at the walls. I think the game does not simulate this at all, since it uses 3d models to accurately represent projectile motions, I think that the hiding command is directly related to how and where the 3d models are in the game, if the soldier is in a bush, then there is some sort of modifeier that tells the opponent not to see him, and if he is hiding, there is a bonus modifier to his invisibility. So if a soldier is at a window, he is not hiding himself as much as possible, he is just standing clear in front of the window for everyone to see. Okay, that makes more sense. You see if we knew what they game was really about then we would be able to make better strategies.
  17. ok so Not hiding(in a building): all men are at the windows and looking forward Hiding(in a building): all men are prone, but 2 men at a time are occasional looking through the windows I mean, let's say they are 50% as effective as a two man scout team in a building, they should still see people, seeing no one doesn't make any sense. Yea but that example doesn't work when you're in the bush, what are you doing when it says "hiding?" Are you intentionally looking at the dirt? And when it blinks back to "spotting," do they move their faces from the dirt to right I front of them, it doesn't make any sense.
  18. Ok I understand that looking for 2 seconds at a time is not as good as always looking, yea, but it's not to the point where the guys can't see what's directly in front of them. Also, if what you're saying is true and the guys put their faces in the mud, for some reason, instead of looking forward, why can't they look to the sides, where their flank is. If they aren't looking forward, they must at least look to their sides. But the hide command makes them as if they were blind. But what if they are in a bush, you can't hide more than you're already hiding if you're in a bush, for this example I'm talking about a light bush, think of a desert bush. It's got little dead twigs sticking out and you can kinda see through it, even when you're prone. See how can you hide, when you're already hiding?
  19. Ok let's assume that the ground is flat and you're behind a bush, prone. What does it matter if you're hiding or not, your head 6 inches above the ground is really small, I don't think it really matters. Also, everyone spots once in a while, not just two guys.
  20. Also, 8000 rounds is probably suppression, and not knowing where the opponent is, and not seeing the opponent, if you can see the guy's whole body in front of you. That's like 15 shots. I'm guessing.
  21. Forget "realism," it's stupid, the world would play out in a billion different ways, and it would still be realistic, what does it matter what specific weapon is used, what does it matter how people do things outside the game, they could be doing it differently if they had different weapons or different situation. Do anything it takes to win with the resources you have on hand. That's as real as you can get. Who the hell puts restrictions on how you should play? I use the camera to my advantage, I bring it down to know where to put my troops, I trick my opponent, I do anything it takes to win. You got to detach yourself from everything that's not unconditional, this game is basically chess, once you learn how not to get shot, it's turns into, all about, what your opponent is thinking, and if you could predict that, just outthink him, and you've won.
  22. Ok so to hide on open ground is a bad idea, you're just a sitting duck, you need something to hide behind, that's like if the open ground is bushy, then it's a good idea to prone on the ground, but if you're in a parking lot. It would be stupid to just stay there where everyone can see you and shoot you. Ok I agree with the hiding in foxholes because of artillery. That just makes you go deeper into the hole, but when they look out. How are they looking? Moving up to see past the dirt? Or are they just looking at the dirt? Yea and I agree with the ambush thing you said, that's true, but you still didn't adress what the post was about. What's the difference between just laying down in a bush, and hiding behind a bush? Also when they peek and spot, I think they should actually look above, or in between, or whatever they are hiding in, and look at the opponent. I think how it should be modeled is that when you put your troops behind something, they find a place which they could cover most of their body in, and just a fraction of their body would be out to shoot the guys. And if they are hiding behind a solid object, they would look above or to the side of the object to see the opponent. And if it's a bush they are hiding in, how I would hide in a light bush, is I would go as low as possible and look through the open parts. And if it's a thick bush, I would poke little holes in the bush where I can see them, but it's almost impossible for them to see me. So the hide command doesnt work with bushes. I mean with hedgerows it's easy, just get all the way behind the hedge, and part the hedge a fraction, everytime I wanted to look at my opponent.
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