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Ivan Zaitzev

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Posts posted by Ivan Zaitzev

  1. 5 hours ago, IICptMillerII said:

    My dream is to have some kind of program that can quickly build a map for you based on certain factors the user defines. What would be even better is to have some kind of plug-in for google earth that would allow you to designate a patch of ground, and the program would translate the google earth data into a CM map. I don't know of any way to achieve this, and kinda doubt it is even achievable at all, but hey I can dream.

    Back on topic, can't wait to see the first turns start rolling in! Looks like a promising engagement. 

    29 Let's Go!

    This might sound crazy, but Google Earth has a 3D feature that represents bocage, trees and buildings so it might be doable by the right people.

    This looks interesting. I will keep an eye in the AAR and see if I can learn a thing or two.

  2. 5 hours ago, Holman said:

    I don't know about AI orders and have never dabbled in scenario design, but does this mean that 4.0 may have broken many pre-4.0 scenarios?

    I hope someone can confirm that this is not the case.

    This exactly was my doubt! I'm thinking in buying it in the near future and would like to know.

  3. I did this once. British use two kinds of Helmets, one with net and the other without net. So with a lot of help from kohlenklaum I managed to create a mix of helmet and bereted troops. The downside is that you can't use commandos and regular troops on the same battle. It's basically Darknight (DC) Mod updated to work with the latest files, so all the files where created by him.

    There might be better Commando uniforms out there, don't remember which one I used.

    I would recommend using Engineers to represent the Commandos, their platoon structure is similar.

    https://www.dropbox.com/s/8rwq4lj3dpys5uu/Commandos.7z?dl=0

  4. It think this should be an option for every game. I'm a newbie, and maybe experts don't have this problem, but I don't know how every unit of each side is composed. Army vs Para vs Airlanding have it's differences. Some have one Bren, some have 2, etc... The same goes for vehicles. I find it specially hard to know how every German vehicle is armed with all the variants, etc. So I have found myself going out of the purchase screen for PBEM games and into the editor to see how a specific unit is composed.

    The ideal solution would be to be able to see a screen of the vehicle/unit individually, but maybe they can implement some kind of deployment like what its in the editor. The units you are about to purchase would be displayed for you on an empty map. This is not an ideal solution but it would be usable.

  5. Maybe a strange question, but I'm thinking about buying CMFI mainly for the Italian troops, even more now that there is an Italian units pack coming in the future. I can't check the Italian OOB in the Demo and since the Italians are so different than other nationalities, maybe you guys can answer y question.

    Thanks.

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