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Major.Pain

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Everything posted by Major.Pain

  1. Thought something along those lines myself, a kind of meet halfway. Say every 60 seconds of game time the action would pause for 10 seconds then automatically resume allowing both sides just that little bit extra time to reorganize, adapt ect. Real time is great and all but having 10 seconds time out every minute would help the battles be a little bit less about click speed winning the day like a lot of other RTS games, and more about your general strategy and tactics. Dont know how difficult it would be to code into the game, not too difficult i would imagine?
  2. Laughin, fixed it for me too, tried turning off anti virus ect no luck, process explorer was the fiend, solved
  3. I can run the demo no problem, when i exit the demo there are no processes left over from the demo running in task manager and i end up back to desktop with no issues everything seems fine. However, when i try to run the demo again it will show up in task manager for a split second only and wont display the first splash screen where you would choose "buy now" or "play". If i restart my machine then run the demo it works again without a hitch, i just always need to restart the PC first. XP32/C2D/Nvidia/Avg
  4. Demo quits ok for me, no CMBN processes left running in task manager after exit, only to restart the demo again i have to restart my pc. Strange. XP-C2D-Nvidia.
  5. Thanks Thomm, never used target arcs a great deal i would mainly just "face" units the reqiured direction but i need to spare the AT rounds now so target arcs it must be.
  6. First off just got to commend the Battlefront team on a great game, well done sirs. Played the earlier games in the series and had high hopes for this. From the hour or two spent playing the demo i can see that for me this is going to be the best of the series, and will be picking up a copy as soon as, worth the wait. My question is when your moving AT teams into range of a tank ect is there a way to get them to hold fire there AT weapons until you decide they are in a good position so that they dont waste rounds firing at trees. I know if you tell them to "hide" they hold fire until in danger but is there a way to get them from A to B without wasting all there AT rounds on the way. A pity that the "target light" command was not a toggle to only use light weapons.
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