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Battlefront Repository
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In addition to seeing action in the Second Italo-Abyssinian War, the Second Sino-Japanese War, the Spanish Civil War, the Slovak-Hungarian War, and the Anglo-Iraqi War, the L3 was used almost everywhere that Italian troops fought during World War II. L3s were found on the Italian/French border, North Africa, Italian East Africa, the Balkans, USSR, Sicily, and Italy.4 decal options and TONs of dust and sand. More...
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PzKpfw III Ausf N tanks were used for close support role. They were either assigned to Tiger Battalions (sPzAbt/sSSPzAbt) as a way to protect them from enemy infantry or to Panzer-Grenadier Divisions. Photoreal samples of mud, a LOT OF dust, stains and Hi-Res Photoshop brushes were used to mod this vehicle. 3 Decal Options. BONUS folder with 4 alternative Splash Screens. Really hope you like it. Enjoy! More...
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Contains terrain and building mods for Pacific island jungle terrain, specific to my Makin Atoll scenario. Mods trees, bushes, undergrowth and bocage, as well as background sounds and horizon. More...
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Turns Syrian Reservists and Militia, Infantry, Tank crews and AFV crews into street clothes wearing fighters. Combine this with my Mixed Combatants mod and you have a nice recipe for civil war type scenarios (Vs Syrian Mech, Guards, Airborne or SF) or insurgent fighters who have gotten their hands on some better weaponry. More...
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12/20/43 (Historical, Huge). A reinforced battalion of US 27th ID must cross an open reef to secure a beachhead in the Japanese fortified zone of Makin Atoll. Play US or H2H only. For best results, install the Pacific Terrain, Japanese Forces and LVT Alligator CW mods uploaded by LongLeftFlank. More...
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This is just a plain map 1km by 1km based on Google Earch images of Sicily East of Gela. The map is centred around the location: Lat: 37° 3'30.19"NLong: 14°22'26.46"EA view from the bridge overlooking the creek: One of the vine yards near the road: Intersection between SS115 and a secondary road. Over view of the area: More...
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This is a 1km X 1km map based on a rural area East of Gela. I used Google Earth images to build the map features and contours. The location of the map is centred around lat 37° 3'30.19"N long 14°22'26.46"E.The area features several hills a creak and a bridge as sell as many small farms, orchards and vineyards. More...
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This is a completely new, Pea Dot skin for the Waffen SS infantry only. Returning to a more traditional colour tone, and pattern, identified with the M43 PeaDotz: Tan, Brown, and Black. Place the SS_Infantry_PeaDot_Camo.brz file in the ""Combat Mission Battle for Normandy\DATA\Z"" folder. If you do not have a Z folder then create one for this and any future mod. More...
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Monty’s Butchers is a scenario to be played with the CW module. It is a large scale battle on a large map. Best played turn based British player vs German AI or Head to Head. It can be played real time but it is fast paced and hard to be everywhere at once. However, it is by far the most challenging. The scenario takes place in August of 1944. Operation Tractable has begun and Monty’s Butchers need to secure the flank. The town of Grimbosq is the key! More...
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A Canadian LAVIII platoon under its way to a presence patrol comes under fire from a village. A hasty attack is due. You are playing V0.9 of this scenario. This scenario will be updated depending on the amount of downloads and feedback that I receive. Known issue at the time of release is scoring not really balanced.Comments/Suggestions/Feedback at realandsimulatedwars@gmail.com More...
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This is a completely new, Pea Dot skin for the Waffen SS infantry only. Returning to a more traditional colour tone, and pattern, identified with the M43 PeaDotz: Tan, Brown, and Black. Place the SS_Infantry_PeaDot_Camo.brz file in the ""Combat Mission Battle for Normandy\DATA\Z"" folder. If you do not have a Z folder then create one for this and any future mod. More...