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Frankster65

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Posts posted by Frankster65

  1. I think this is a key factor in pulling off an ambush. Give the enemy more than one thing to deal with, it buys you time as they try to assess the various threats.

    I heartily agree with you sburke. This is exactly how I do it when setting up a kill I need to get on the battlefield. I learned this method while playing CMSF actually. The Syrians will never be able to react as quickly as the technologically superior NATO vehicles or troops. I usually pick one vehicle or infantry unit to act as the sacrificial lamb and another to act as the killer of my target. Using the "pause command" of about 15 seconds on the vehicle which will expose itself and do the killing, I send the other sacrificial lamb unit ahead to draw attention of target, thus giving the killing vehicle time to aquire safely and target the enemy. This method works well in the CMBN series as well...I would say even better considering the technologies are very similar in the WW2 genre.

  2. The last time this was discussed (long long ago) I believe BFC said they're in a bit of a bind due to their not representing landline communications. So things become a bit abstracted on the topic of higher HQ and communications. You see this sometimes in CMBN too but its less apparent because radios are so much more common.

    That would be an interesting implementation for BF and gamewise...landline communications. I wonder if it could be done?

  3. The Italians are fun in the same way as the other minor Axis nations (Rumania, Hungary, Finland... Bulgarians?) were in CMBB. And of course how the Brits and NATO nations had to be handled differently in CMSF. Finding out what they are good at (and not good at) is the challenge. Good stuff.

    I heartily agree. I remember the first mission I ever played as Italians in CMBB. Can't remember the name but I remember every other detail. It was from that mission I started aquiring books and such about the Italian experiencein Russia. Started same process with Hungarians and Romanians. This game is a learning center of activity. :D

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