Lets_All_Fight
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Posts posted by Lets_All_Fight
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What's PCO? Google was no help.
Panzer Command: Ostfront I think. It's the 'competition'. Sort of.
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I'm sure I'll ignore SF for a few months when the new one comes out but I'll go back to it eventually. I love the modern setting; all the gear; street fights against fanatical Hezbollah; Challys, Abrams and Leopards roaring past; RPgs, AK's and all sorts. There is simply no other game like it out there. I even love the mythical 'all those boring maps with nothing but a single palm tree in them.'
I like the WW2 setting but, you know, I kind of get this deja-vouz feeling after a while. That said I'm really looking forward to it.
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I absolutely love the first games but I need to let them go and get something more modern (Graphically speaking). The videos are all well done and the game looks amazing. I'm a WeGo type of player. Real time don't fit with my tactical play style (sitting at my computer for a half hour trying to figure out how not to die the next turn). I'm gonna buy it. I just needed some encouragement about that interface.
You know, you can play both SF and BN in We-go. You don't have to play in real time at all.
I see Elmar got there first. Nevermind, it's worth saying twice..
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Got the game some time in 2000. I had 1gz P3, 512 meg of ram, gforce 2 and I can't remember what sort of hardrive. It was fine for all the CMx1 games except for that big scenario in BB 'To the Volga.'
Ah, a more innocent time....
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Nice one Sergei! Are walking animations improved or is it my idea?
Exactly what I was going to ask. Those new animations are fantastic.
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Well, That's some first post...
I can't speak about the domestic training of Panzerfausts or bazookas in the game or even in the real world, but as for BFC's policy on modules, I'm guessing you never played Shock Force or any of the modules available for that title. If you had you'd know that they crammed in a huge amount of content in each release, from new units, new nations to dozen of new campains, maps and scenarios. They also benefited from the extra skills the scenario makers had developed since the game first came out. Each modeule was a better buy than many full price, full games I've bought. I've no reason to think it will be any different with the new title.
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Not trying to be pedantic honest but being born in Scotland we are refereed to as "Scottish" or "Scots" ... i feel better now ... "Scotch" is a drink .... which we are quiet partial too (but we call it "Whisky" locally .. ("Can" open , worms everywhere )).
Lol, I was about to post exactly the same thing!
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I had always thought that the biggest issue with Flamethrowers was that people thought they were bullet magnets and that nobody wanted to be in a battle with a gas station strapped to their backs, or to be standing beside someone wearing one.
Still I think flame tanks were used by both sides in Normandy, but I could be wrong.
Peter.
Yeah, I imagine the presence of one of those things might not foster much in the way of unit cohesion when the bullets stated to fly.
How were they parceled out to the troops anyway? Were they mostly found in specialist engineer sections or were they found amongst regular units at platoon or company level?
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That's fine, I'll make up for your pennies. Some of us like the modern setting, so you'll just have to learn to share the engine with us.
I hope they alternate between the two, as I love both settings pretty much equally.
+1. I'm looking forward to the new game but CMSF2 is the one I'm waiting for.
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TheGreatRadish...
I'll now wait for all the posts about the Megrahi decision.....
Peter.
And Mr. D Trump?
Welcome back.
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Damn, really? I want to work for your company.
Oh just saw you're from Germany, never mind.
and if you were here in Blighty you'd get the following Friday off as well due to the Royal Wedding AND the Monday after off due to the may day bank Holiday! :cool: two long weekends in a roll! Except I have to work on the Saturday after the wedding...
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I once contracted a virus while downloading the short CMSF marine campaign. Took 5 days for my sinuses to clear up. War is hell...
And for what it is worth I have never been much of a fan of randomly created maps, I much prefer the painstakingly crafted accurate maps that those with far greater skill and patience than I have generously donated to the community as a whole.
I'm with you there. My memory of the random maps from CMx1 is that quite often, particularly with urban or village maps, they weren't that great.
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Also I can see now those at the wargamer were correct when they said these forums had gone down tremedously with nothing left on them but trolls and fanbois.
Yes, you're right: if they guys over at Wargamer say it, then it must be true.
Seriously, has anyone here ever contracted a virus or a trojan from a third party map? Anyone?
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Why isn't it widescreen? That's odd. Who uses 4:3 monitors anymore? Some probably but they have to be in the serious minority these days.
I have a 4:3 but I'd be happy for you to buy me a new one, if you want.
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On-map mortars without a doubt. Can't wait to try them out. Panzer IVs as well. Should be lovely.
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Bhoys and Hibees? Dark forces rising.....
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Well, I hope it's released the weekend of the Royal wedding because I'm not gong to have much else to do, I reckon. First thing I'll do is go straight to the editor and start messing around. I seriously cannot wait to get stuck into that. It might even be a couple of days before I actually play the darn thing.
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Thanks Steve. So your saying it's more like Blur versus Suede, then?
Archaic Britpop musical references grogs. In this thread for one night only!
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Can't be that bad an area either - there's a Waitrose at the top of the photo! Maybe they don't want the rich people from the suburbs being troubled by wee scrotes when they go to buy their guinea foul casserole..
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Yep, interesting AAR. Very nice looking map as well. I liked the screenies, and I noticed a certain Mr Dorosh agreeing. well, sort of!
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It is rather ironic that with all the unrest in the Middle-east of late I don't think I've heard of any in Syria, so in reality unlike the games premise, Syria is one of the most stable regimes in the area.
But anyway, it does make sense if Syrian radicals set off dirty bombs in Europe, as NATO rallied world opinion against them in support of the invasion, NATO would ask Israel to stay out just as they did in the first Gulf War even though Iraq fired Scud missles at them.
I think there have been one or two small demonstrations but nothing on the scale of other Middle Eastern countries.
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Well, I'm running SF on an ATI 4870x2, which I think at least emulates a crossfire set up (i think?) and it runs fine. The engine is the same for the most part so I don't imagine there would be any problems at all.
I know it's not exactly the same thing but I wouldn't imagine in practical terms there would be any extra issues.
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The email saying your order is ready to download is cruel, even though I knew it wasn't true.
Admit it: you clicked on the link - just in case...
I know I did.
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I expect I'll play BN almost exclusively for a month or two but I won't be leaving SF. The simple fact is there is nothing else on the market that gives me modern combat like this. I love Arma2, especially with the Takistan add on, but it's not really the same sort of thing.
I'm actually thinking of making a couple of SF scenarios based on arma2's Takistan maps, just for fun, and I'm waiting for the next patch before I get properly stuck into the NATO campaigns. Lots of play left in SF.
Rather sterile graphics....
in Combat Mission Battle for Normandy
Posted
I've just been over there looking at PCO as I didn't really know that much about it. Looks more like a competitor for CMBB than anything else. I probably wouldn't buy it as I don't think I could go back to something other than 1:1 representation and between this, WiTP and Command Ops: Battles from the Bulge I think I'll have enough WW2 titles on the go but it certainly looks interesting.
The boards over there are the same as everywhere else: a mix of fans, reasonable individuals, casual visitors and utter cranks. Same as here I suppose. The difference is we try and keep our utter cranks in a certain thread...