John Kettler,
Your not wrong mate, it would be ideal if dust diminished line of sight a little more progressively, rather than cut it off quite so abruptly, and preset area targets could remain so, even after becoming obscured by dust and smoke,
this would play out much more realistically.
(possible patch maybe, Mr BFC?).
(dust in time) it has saved the ol` skin apon occasion by allowing units to high tail it out of there whilst the aggressor is temporarily blindsided and unable to press home the attack .
so its swings and roundabouts for dust.
sometimes i fast/move trucks up and down towards an area where i am not attacking in some crazy attempt to decieve my opponent or at least maybe keep them on the back foot & guessing,
all adds up.
"the answer my freind
is blowing in the wind"la la laa